- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
Da die abgx360-Website seit dem Xecuter-Bust wahrscheinlich für immer down ist, nutze ich hadzz.com/abgx/ zum Online-Abgleich. Hadzz hat quasi einen Backup der abgx-Seite gemacht und es funktioniert ziemlich gut.
Weil die Releases alle schon entsprechend alt sind, habe ich die CRC32-Daten der mir vorliegenden ISO und NFO mit srrdb abgeglichen - so kann man zumindest sehr sicher sein, dass auch die richtige Datei vorliegt.
abgx360-Log:
-------------------------------------------------------------------------------
\\//\\//\\//\\// _ |_ _ \ \/ /_ _ _ \\//\\//\\//\\//\\//\\//\\//\\//\\//\\
//\\//\\//\\//\\ (_||_)(_|/ /\ \_||_ | | //\\//\\//\\//\\//\\//\\//\\//\\//\\//
------------------------_|------_||_||_|--v1.0.6-------[http://abgx360.net]----
Checking for updates to GameNameLookup.csv and abgx360.dat...
Server file GameNameLookup.csv no newer than local file - not retrieving
Server file abgx360.dat no newer than local file - not retrieving
Checking Game
ISO: "C:\Users\Daniel\Downloads\Verschiedene Dateien\A.Train.HX.JPN.XBOX360-SKY\image.iso"
Size: 7572881408 bytes
Game partition offset: 0xFD90000
Root sector: 1780904 (0xE93E4000), 2048 bytes
default.xex sector: 1780906 (0xE93E5000), 6205440 bytes
Files in ISO: 1539, Folders in ISO: 362
Total bytes used: 583724067 (8.00%)
Game appears to have random padding
Checking default.xex
Module Flags: Title Module
Image Flags: Original Media Only
64 KB Pages
No System Flags
Title ID: 414B07D1 (AK-2001)
Ver / Base Ver: v0.0.0.1 / v0.0.0.1
Disc Number: 1 of 1
Original PE Filename: ATrainX.exe
Original PE Timestamp: 2006/11/20 08:30:07
Min Kernel Required: v2.0.2858.0
Allowed Media Types: Xbox 360 Original Disc
Game Ratings: CERO: A (All Ages)
Compression Info: Uncompressed and Encrypted
Title Type: Full Game Title
Dashboard Languages: Japanese (default)
Game Name: A?????? HX
Developer: ???????????
Publisher: ARTDINK
Genre: ??????????????
Description: ?????????????????Xbox 360??????????????
???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????
??????????????????????????????
Features: Offline Players: 1
Xbox Live Downloads
Xbox Live Scoreboard
Xbox Live Stats
No Avatar Awards
Achievements: 24 Achievements totaling 1000 Gamerscore
XEX CRC = EE4AF339
XEX Media ID: 29CFE8A504D85C31B3A9F2A6-3F01048E
A-Train HX
Region Code: 0x0000FD00
NTSC/J (Excludes China)
Checking SS
04FB20h ------- PSN ------> 20339Fh DFCC60h ------- PSN ------> FB04DFh
+----------------------------------+----------------------------------+
| L0 Data Area = 1783936 sectors | L1 Data Area = 1783936 sectors |
+----------------------------------+----------------------------------+
0x000FD90000 --------> 0x00E99CFFFF 0x00E99D0000 --------> 0x01C360FFFF
<----------------- 3567872 sectors (7307001856 bytes) ---------------->
Timestamp of Authoring: 2006/11/22 00:00:00
Timestamp of Mastering: 2006/12/05 10:21:47
SS Version: 1
--------------------------------------------------------------------------
CT RT CID Tol Mod Typ Data CD Response Angle Deviation
-- -- -- -- -- -- ------------- -------- ---------- ----- ------------
14 C9 00 00 DAA86C8F 61B13E62
03 C9 00 04A9B0 04B9AF DAA86C8F 61B13E6200
15 3F 00 00 AA588A6A BDC31BEC
01 3F 00 20D7F0 20E7EF AA588A6A BDC31BEC00
14 A7 00 00 757D8AEE 8E6BDAE2
03 A7 00 DF85F0 DF95EF 757D8AEE 8E6BDAE200
15 C8 00 00 3E34BB49 3EBF8210
01 C8 00 FB5B70 FB6B6F 3E34BB49 3EBF821000
24 94 0F 00 A9270131 A9270001 1
07 94 00 04A9B0 04B72F A9270131 0100000000 1 0 (00.0%)
25 37 0F 00 2B886E87 2B88005B 91
05 37 00 20D7F0 20E56F 2B886E87 5A00000000 90 -1 (00.6%)
24 53 0F 00 24744781 247400B5 181
07 53 00 DF85F0 DF936F 24744781 B600000000 182 +1 (00.6%)
25 AD 0F 00 E50B5703 E50B010F 271
05 AD 00 FB5B70 FB68EF E50B5703 0F01000000 271 0 (00.0%)
01 22 00 00 6CCF56DD B9636856
00 22 00 98B963 4A6856 00000000 0000000000
E0 02 00 00 E81A4014 90D5AF26
E0 02 00 0490D5 A3AF26 00000000 0000000000
--------------------------------------------------------------------------
CPR_MAI: 6CCF56DD
SS CRC = 9E342CFA (RawSS = 5FFC0174)
SS Media ID: 29CFE8A504D85C31B3A9F2A6-3F01048E (matches game)
SS looks valid
Checking DMI
Timestamp of Authoring: 2006/11/22 00:00:00 (matches SS)
Catalog Number: AK-2001-01-J0-X11
DMI CRC = 8C6C916F
DMI Media ID: 29CFE8A504D85C31B3A9F2A6-3F01048E (matches game)
DMI looks valid
Checking PFI
030000h ------- PSN ------> 030A8Fh FCF570h ------- PSN ------> FCF89Eh
+----------------------------------+----------------------------------+
| L0 Data Area = 0002704 sectors | L1 Data Area = 0000815 sectors |
+----------------------------------+----------------------------------+
0x0000000000 --------> 0x0000547FFF 0x01D2E58000 --------> 0x01D2FEF7FF
<----------------- 0003519 sectors (0007206912 bytes) ---------------->
PFI CRC = 739CEAB3
PFI matches known data (1st Wave)
Video partition found
Volume ID: "XBOX360"
Volume space size: 3519 sectors (7206912 bytes)
Volume creation date & time: 2005/10/07 12:18:46 (GMT-08:00)
-------------------------------------------------------------------------------
L0 Video padding contains data but this is normal for XGD2 (The old way of
putting L1 video on L0). Add command line option --pL0 if you want to blank it
out (the data hasn't actually been checked that it matches L1 video... it could
be anything). Note that XGD2 ISOs without L1 video on L0 will appear to have
bad video data when checked with older versions of abgx360. This version of
abgx360 doesn't care about L1 video on L0... it will pad L0 video with zeroes
whenever video is autofixed or manually patched. You can rest assured that only
old and unsafe custom firmwares will read L1 video from L0; newer ones will
read it properly from L1. If you're tired of seeing this message then just
disable "Check/Fix Video padding", as it still makes no difference in terms
of stealth... this option only exists as a way to make sure ISOs are "clean",
with no extra data in areas that aren't CRC checked.
-------------------------------------------------------------------------------
Cannot check L1 Video padding because the ISO size is too small to contain it
ISO size is too small to contain the L1 Video! Video CRC check was aborted
Stealth check failed!
Checking for AnyDVD style game data corruption while running CRC check...
AnyDVD style corruption was not detected
Game CRC = 99CAF992
Der L1 Video-Fehler im Log der Original-Datei lässt sich NICHT (Stand: 10.07.21 mit der Datenbank von Hadzz) mit abgx360 fixen.
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