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patchnotes.txt
Community Health:
Implemented an auto-kick feature for intentional team killers
General Tweaks & Improvements:
Hit Registration
Fixed bugs on replication and kill cam:
Pawn rotation latency
Shield positioning while rappelling
Shooting and moving while rappelling
Kill cam replication issues
Updated server tick rate for PC (intermittent & temporary)
Playlist Changes:
PvP - Ranked playlist HUD has been synced with the Casual playlist
Renamed Minimal HUD to Hardcore HUD
Ranked Matchmaking Improvements:
Increased reliability of end-game skill rank updates.
The penalty for abandoning a ranked game in progress has been temporarily reduced to 8 minutes.
Skill rank icon is now displayed on the game's main screen, next to your level.
Other Matchmaking Improvements:
PvP & PvE matchmaking bug fixes
Balancing:
PvP - Reduced time to detect Defenders outside from 5 seconds to 2 seconds.
PvE - Reduced the maximum number of White Masks and reduced wave sizes in Terrorist Hunt - Disarm Bomb.
Player Comfort:
Increased the amount of characters available in the chatbox from 32 characters to 128 characters.
Glaz scope visibility enhanced.
Top Community Raised Bug Fixes:
Gameplay fixes
Level Design fixes
Online Flow fixes
Visual fixes
UI fixes
Miscellaneous fixes
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