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Bug fixes (including fixes delivered via hotfixes after previous build release):
- Fixed a bug due to which some items detonating from the explosion (but not detonated yet) missed grappling hook icon;
- In case of failing screen initialization with desired settings game now runs at 1024x768 resolution;
- Fixed a rare crash occurred at galaxy creation;
- Fixed a bug that prevents information messages icons at taskbar from blinking;
- Fixed incorrect display for some items in software rendering mode;
- Fixed missing update of player’s ship parameters right after giving nodes to flagships:
- Fixed a crash due to player dies while aiming the mouse at Terron, transforming a star;
- Fixed various text mistakes and mistypes;
Balance changes:
- Tranclucators no longer attack ships of different fraction while player is not in their system;
- Dominion points now adds not only for robbing peaceful ships, but for destroying military vessels, military bases and capturing star systems for the pirate clan;
Additions:
- Text quests now transferred into new QMM format, same as Space Rangers: Quest use. They have all patches made for SRQ (including support for external parameters). TGE tool is also updated;
- Config file CFG.TXT now has additional AllowHarwareRenderUnderWine option for Linux/MacOS users;
- You can now buy more goods at trade section than your ship empty storage space;
- In addition to sorting by type for items alphabetical sorting now applies;
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