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- select option "military focus" to let the AI control your economy, your construction, your research, your financials and your policies
- enemy armies now make invasions over greater distances and also from allied territory
- enemy armies now wait for supply before continuing invasions
- increased AI naval movement
- rebalancing supply duration of sieges
- AI now assaults in sieges depending on the relative strength and morale to the defender
- AI now places more garrisons in occupied cities or forts
- breaking out of war due to historic events and behavior of allies now better balanced
- improved repairs and upgrades of AI buildings
- occupied provinces are now only tradeable in peace periods and to the claiming nation
- rebalancing of maneuver order
Fixed bugs:
- removed double goals after resuming historic battles
- loading commander data properly when resuming battles
- enemy armies now not moving away within sieges
- fixed some smaller fog of war topics in campaigns
- fixed not accessible buildings during repairs
- sieges are now broken up if peace is declared
- fixed infinate morale and strength numbers due to zero strength regiments sieges
- 12pdr now researchable
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