- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
GAME IMPROVEMENTS
Added more out of bounds triggers to Complex.
New stats page for maps, including tracking of Frontier Defense difficulty levels.
Visual improvements for Weapon and Titan stats pages.
TITAN BALANCE
General
Ogre class Titans now have a baseline of 1 dash with a 10 second cooldown.
Turbo Engine will now reduce cool down of Scorch and Legion’s dashes to 5 seconds. It will still behave the same as before for other Titan classes.
Overcore now gives 20% core meter.
Electric Smoke unlocks at 20% instead of 25%.
Ronin
Sword Block damage reduction reduced by 5%.
Scorch
Scorch will now have 1 dash charge with a 10 second cooldown.
Increased Firewall’s width.
Scorch Kits
Wildfire Launcher now increases the direct-hit damage of the Thermite Launcher. It still increases the amount of fire spread.
Scorched Earth’s lingering fire lasts longer.
Tempered Plating now makes Scorch immune to crits and his own thermite damage.
Fixed a bug with Flame Core not igniting Incendiary Traps.
Legion
Legion will now have 1 dash charge with a 10 second cooldown.
Hidden Compartment: Power Shot has two charges and Power Shot damage is reduced by 15%.
Monarch
XO-16 base magazine size increased to 40 rounds.
Reduced the strength of the slow effect of Energy Siphon.
Slightly reduced effectiveness of Arc Rounds against Vortex Shield and Heat Shield.
Multi-Target Missile System no longer locks onto cloaked targets.
PILOT BALANCE
General
Aim Assist settings have been modified for Assault Rifles and SMGs.
ARs and SMGs require you to be aiming closer to your target before any ADS assist takes effect.
Reduced the overall effectiveness of ADS assist for Assault Rifles.
Titan Hunter kit modified to be 10% extra Titan meter from damage instead of 10% Titan Meter on Titan Kill.
Phase Shift
Now has just 1 charge, but recharges faster.
SMG’s
Medium and long damage significantly reduced.
One of the positive changes we saw in the High TTK playlist was the increase of weapon diversity. It is our hope that between the Aim Assist nerf and this SMG nerf, we’ll see weapon diversity increased across all three platforms.
G2
Reduced fire rate.
DMR
Reduced fire rate: In this particular instance, we felt that the reduced fire rate simply made the gun feel better since the gun stabilizes better between shots.
Flatline
Slightly reduced damage at medium range. It still has the best medium range damage of any Assault Rifle.
Archer
No longer locks onto cloaked targets.
Smart Pistol
No longer locks onto cloaked targets.
Sidearms
High TTK playlist changes for the P2016, Wingman, Wingman Elite, and Mozambique have been brought over to bring their power level down now that all Pilots can carry a secondary weapon.
Melee
Lunge time and melee hit frames changed to .3 seconds from .2 seconds. This will help people firing weapons, particularly automatic weapons, get extra shots in before the lunge completes.
Melee lunge range reduced.
Non-lunge melee attack range increased. This will help with the cases where melee looks like it should hit but doesn’t connect with the target.
GAME MODE ADJUSTMENTS:
Various improvements to the UI for Private Match, including increased visibility of text chat on PC.
MISC BUG FIXES
Fixed issues with purchasable Nose Arts not showing up correctly on Titans.
Spectators in Marked for Death can no longer be marked for death.
(Xbox One) Buttons and pod doors in War Games intro sequence now play at the correct volume.
Titan Nose Arts flagged as Advocate Gift unlocks may now actually be awarded when opening Advocate Gifts.
#