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- Gamepad can now select crew and captains on military building screen
- Ships defeated in boarding will be properly counted for the naval defence mission
- Allied ships no longer provoke aggression from AI ships with accidental fire (the player ship still does!)
- Adjusted fleet spawning for higher point value fleets, fewer ships but stronger
- Regions no longer lose control unless they are under attack
- Fixed a bug with captured trade ships losing cargo
- Captured ships can no longer be sent to a port they were stolen from
- Can no longer hire a captain from the faction a ship was stolen from to pilot it.
- Captured ship aggression is cleared on capture, prevents nearby allies destroying captured ships.
- Stolen downgrade icon is now 127% more piratical.
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