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GERNERAL
- A certain trader will now appear in Everlight after he has been rescued
- When not siding with hunters in "Legacy of Destruction", player will now be able to attack them
- Enabled "Form Squad" button
BUG FIXEs
- Fixed another Undergast dialogue issue (The World Within)
- Fixed active hero abilities resetting after loading a game
- Fixed hero stats sometimes not updating correctly on item swap
- Fixed unreachable chests on Mulandir & The Golden Road
- Fixed hide helmets option not working for companions in some cases
- Fixed weapon "Firewielder's Legacy" damage not scaling correctly
- Fixed an issue with "The Legacy of Destruction" caused by the player leaving in the middle of a dialogue
- Fixed several potential issues in dialogues which could break if the player had the wrong party members
- Fixed an issue that did not move player out of the RTS in the foot of barga gor map
- Fixed some missing quest markers
- Fixed potential dialogue issues in Farlorn's Hope
- Fixed potential crash when applying a blueprint that reduces construction costs for a building upgrade
BALANCING
- Campaign: Artefact enemies slightly stronger, some ability changes, XP gain balanced
- Campaign: Increased health of late game creeps
- Campaign: Reduced cast time of Undead Tormented Mage
Update v1.13:
GENERAL
- Late game enemy RTS heroes in campaign reworked
- Newly added creep spells and perks are now transfered to older savegames
BUG FIXES
- Fixed several issues related to "The Legacy of Destruction" quest
- Fixed an issue where a dialogue for "The Final Test" would not trigger
- Fixed "The Engineer" quest not updating upon acquiring a certain item
- Fixed an issue that would cause the main quest to get stuck in the Old-Haalayash Elves Mission
- Fixed an issue that would not allow the player to leave to Monastery Ruins
- Fixed issue with a repeating cutscene on The Eye
- Fixed some RTS related issues on The Eye
- Fixed some achievements not triggering correctly
- Fixed crash bug when loading map in coop
- Fixed rare crash regarding creature conditions
- Fixed a bug where spell consequences were not applied in the right order leading to wrong spell outcomes
Update v1.12:
GENERAL
- New item graphics
- Heroes are preselected when entering a new map
BUG FIXES
- Fixed a questlog bug in Aonir's Blade when the player did not choose any side
- Fixed a dialogue bug that would stop an intro dialogue in the final mission
- Fixed a dialogue bug that would stop an important dialogue in The Nexus
- Fixed a dialogue bug that would stop the player from completing The Golden Road
- Fixed player not being able to talk to some NPCs for Corrupted Hearts quest
- Fixed essential NPCs for the Corrupted Hearts quest not being immortal
- Fixed player not being able to turn in Fragments of the Phoenix after collecting all of them
- Fixed player not being able to talk to Undergast for the "The World Within" quest
- Fixed player being permanently uncontrollable after talking to Angar after making certain story choices
- Fixed several issues causing your companion's personal quests to become stuck
- Fixed workers having issues approaching fish resource deposits after loading a savegame
- Fixed selection frame remaining visible when casting spell while dragging
- Fixed incorrect directions being displayed when trying to turn certain pillars
- Fixed savegames in Iskander Wilds where Angar is missing
- Fixed item "Noria's Command" to now apply its bonus to all weapons
- Fixed rare bug that could lead to factions not being correctly restored after loading a game
- Fixed possible memory corrupting bug that could lead to crashes or desyncs
- Fixed players being able to travel directly from Unknown Island to Iskander Wilds (unfortunately you will have to load a savegame from the Unknown Island or before if you were affected by this bug)
- T3 Enemy RTS units damage in campaign scales properly to difficulty levels now
- Fixed an issue that would cause the game to crash immediately on startup on certain systems
BALANCING
- Reworked most enemy RTS heroes in campaign
- Efficiency of Leadership Auras reduced
- Clarity: Reduced amount of focus gained when the effect triggers. The effect can now also only trigger every 2 seconds.
- Avatar: Cooldown increased to 30 seconds from 15 seconds
Update v1.11:
GENERAL
- Added more unique items and item icons
- Localization fixes and updates
- Drastically reduced memory usage when playing for extended periods of time (unless Asset Caching is set to "Always" in which case you probably don't care anyways)
BUG FIXES
- Fixed a cutscene during "An Uneasy Alliance" not ending with certain hero party configurations
- Fixed consumable item slot of hero possibly being locked by accident
- Fixed a lose condition in Iskander Wilds
- Fixed factions in Mulandir turning hostile in rare occasions
- Fixed some bosses being instantly killable with certain weapons
- Call to arms now applies the correct effect on all ranks
- Fixed hands of characters disappearing when equipping certain armors
- Fixed an issue that would cause infinite dialogues in Barga Gor
- Fixed an issue that would cause an instant defeat upon returing to The Unknown Island
- Fixed various inspections
- Fixed an issue with the player-selected faction on The Eye
- Fixed an issue that stopped the player from completing The Golden Road
- Fixed various issues that would not allow progress on Aonir's Blade side quests
- Fixed an issue on Windwall Foothills that stopped the main quest from progressing
- Fixed heroes not spawning when leaving the temple on The Unknown Island
- Fixed an issue that would not allow players to finish an important quest on Scorching Desert: Oasis
- Fixed various other quest-related issues
Update v1.10:
BUG FIXEs
- Fixed several quest-related bugs
- Fixed Human Architect sometimes not appearing
- Fixed transport pathfinding on Fortress Stoneguard skirmish map
- Fixed loadings screen sometimes getting stuck in multiplayer sessions
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