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- Updated translations for German, French, Spanish and Hungarian
- Regions under attack made more obvious
- Added diplomatic status info to region mouseover information on map (so you can see if a region is owned by a hostile power or an ally)
- Added diplomatic status info to fleets when selected on map
- Quest icons stay toggled off on saving/loading
- Ex-crew on shore leave now appear first in the tavern
- Captured ports no longer spawn Guard ships of the wrong faction
- Merton's shoreforts have returned from their ocean adventures to stand on the docks and defend the town.
- Crew dismissed when switching to a smaller ship whilst in port now give their weapons back into the inventory, before relaxing in the tavern.
- Increased variation in spawn distance for military missions (prevents L'Anguille being quite so crowded).
- Individual ship upgrades now sell for the same as the gold increase provided to a sold ship
- Heal spell cures unconscious crew
- Port defences will always be of the correct faction on loading.
- Fixed Monte Castillo's towers not saving their state properly
- Fixed newlines on end of translations causing buttons to scale strangely
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