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Removed the event happening on day 120 which would end the game. Now the game is endless. Added a bunch of tributes until day 200. After that, no more tributes for now.
Changed the values of dehydration decrease in the share the drinks phase to match the number of doses given (1 dose = 100% chances to lower 1 level of dehydration now)
Dryer: Lowered chances of stolen food (Was 20%|10%|5% => Now 15%| 5%|1%
Corrected a bug in the calculation of the Dryer efficiency, that would raise way too much the chances of food being stolen when the Dryer's condition malus was applied
Crafting of Healing items in the Forge:
Increased amount of powders crafted in one time from 1 to 4
Increased amount of ointments crafted in one time from 1 to 2
Reduced crafting cost per powder from 3 healing plants to 2
Removed basic Crit Resistance level up Traits from the level traits pool of the Sturdy characters
Enhanced the tooltip for whetstones and armors, to show how much days the effects will last.
Corrected speakers in one of Parvaneh's dialogs
Corrected a bug allowing to craft one of the Shelter's Tier 2 upgrades before crafting Study 2
Corrected some tributes where you could get stuck in the dialog, not able to pay the tribute.
Corrected a dialog where knut would appear in a conversation with Solveig even after his death
Corrected a bug that would enable a character to talk about Yaghoub, even after his death.
Corrected missing translated texts and typos in FR/DE
Corrected a value not showing in the Big Heart trait
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