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- - - GENERAL NOTES - - -
Naming Characters and Automatons — You can now change the names of your people and automatons. This feature not only allows you to dive deeper into the in-game world, but will also help you while managing your city because from now on, you’ll be able to search for individuals (both men and machines) using given names. And we can also imagine that some streamers and youtubers might be happy about this one - naming citizens after their subscribers? Sounds like a perfect idea!
New Visuals — We dedicated many hours working on new visuals for certain elements of the game, including: Hunter Airships, Hunters’ Huts, Gathering Posts, Outposts and Workshops. From now on your city will look better than ever before and what’s more, it will be easier to find certain facilities among all the other buildings.
Intel NUC Skull Canyon and Razer Chroma Support — it’s rather self explanatory, really! If you own the aforementioned devices you can now use their full potential in our games. We think you’re gonna like it!
Fixes, optimization and ALL THAT STUFF — As always, we crushed a number of bugs that were bothering our players and optimized here and there, improving the overall experience for the game. For the full list of changes, be sure to check the changelog below.
- - - FULL CHANGE LOG - - -
New features:
You can now change the names of your people and automatons
You can now search for people and automatons by name
New visual variants of hunter airships
Diversified looks of Hunter Huts, Gathering Posts, Outposts and Workshops
Keyboard can now be used to navigate the main menu
Added Intel NUC Skull Canyon support
Added Razer Chroma support
Smaller changes and balancing:
Building grid revamped - it is now easier to fit an optimal number of buildings within an area. Also, buildings will expand to adjacent, otherwise unusable single-cell spaces, resulting in cleaner layouts.
Many tweaks dealing with erratic hunter behavior and people getting stuck
Additional UI tweaks and fixes
Fixes:
Fixed a crash after selecting a group of people approaching the city
Numerous optimization changes
Fixed required temperature tutorial
Fixed problems with binding multimedia keys
Additional FX fixes
Fixed issue where wrong icons appeared over buildings
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