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- Added "Year Item" that recovers 1 year of life and that allows to guide the player on the map.
- Alexander ages 30% faster, but is well compensated with the number of items that recover life.
- The enemies now die in one fell swoop and they give you 5 items that recover life.
- Added items that recover life by breaking the vases of level 2.
- The puzzles were simplified for better feeling and are used more sporadically.
- The syringes of stamina have been eliminated.
- The magnetic shield was removed based on players feedback.
- Loading time has substantially improved.
- Physics boxes were eliminated.
- The effect of the shadow is introduced in the second level since it is where it is most occupied and we do not saturate the player with information in the first level.
- General gameplay improvements.
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