- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
Added Traditional Chinese, Simplified Chinese, and Korean localizations.
Added frame sync and log command line options.
Fixed a few minor scene geometry errors.
Fixed a case where the ghost trail could get stuck inside an invisible box.
Fixed incorrect mouse clamping logic again.
Fixed a few typos in the game text.
Fixed 50Hz/60Hz physics/rendering mismatch. (Thanks @bfod and @phort99)
1.0.96
macOS: Remove Metal API support to prevent preloaded shaders crash.
Use the name "CopiedOver" when backing up copied-over saves.
1.0.95
macOS: Use automatic API selection (Metal/OpenGL).
macOS: Set bundle version correctly.
Localization updates.
1.0.93
Fix for stuttering mouse input.
Fix for mouse remaining locked after ALT-TAB.
Allow W/S for scrolling up/down in book map & sketch.
Show "?" on map for unlocked but unvisited corpses.
Add some additional fate variations for a few deaths.
1.0.92
Fix soft-lock issue when exiting/crashing in The Calling chapter.
Fix rewind bug in Bargain chapter.
Fix sketch not hiding to show fates-correct animation.
Fix unresponsive fate editor after changing face from manifest.
Change left/right to jump up/down manifest by 10 entries.
Don't show page turn glyphs on first/last page of book.
Remove "?" from manifest fate editor.
Fix UI appearing in 3D scene in some flashbacks.
1.0.91
Fix mouse sensitivity issues.
Add story details to The Calling & Murder chapters.
Fix top-deck pocketwatch triggering from cabin below.
Select system language on first boot.
Add slight auto-run: Increase walk speed after a few seconds of continuous movement.
Add some additional fate variations for a few deaths.
Brighten some skeletal remains on the ship.
Move deleted saves to a "Backup" subfolder.
Optional logging with system information.
Localization updates.
1.0.89
Fix falling through various parts of the ship when transitioning states.
Fix nonfunctional left mouse button for some systems.
Fix pause menu "View Controls" popup getting stuck.
Book tutorials: Don't skip when moving the mouse.
Disable log file to fix some performance hitches.
Fix pocketwatch hands popping when returning from flashback.
Small localizations tweaks.
1.0.86
Initial release
#