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# Bugfix
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- When resyncing, a player's observer status and observed nation are maintained, and hotjoin will honor the observer selection from the lobby.
- Gave all 1936 ship hulls a tier 2 engine as default.
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# Stability & Performance
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- Fixed a rare CTD when going back to main menu from within a game.
- Fixed a CTD related to carriers in combat.
- Fixed an out-of-sync caused by volunteer division moving over water when the recipient country barely has enough convoys free for the transfer.
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# Balance
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- Lowered scaling of defense stat to 2.5% per level from 5%
- Reduced org loss when moving from offensive doctrine field marshal trait
- Increased planning speed bonus from fast planner field marshal trait to 25% from 10%
- Added breakthrough modifier to aggressive assaulter field marshal trait
- Reduced attack bonuses in cavalry leader trait from 15% to 10%
- Reduced infantry defense bonus from infantry leader trait from 15% to 10%
- Reduced terrain penalty reduction from adaptable trait from 50% to 30%
- Increased acclimatization to cold factor in winter expert trait from 20% to 40%
- Reduced attack bonus on rivers from engineer trait from 10% to 5%
- Reduced defense bonus of panzer expert trait from 15% to 10%
- Reduced cavalry defense bonus to 10% from 15% and removed attack bonus in cavalry expert trait
- Reduced attack bonus vs forts to 15% from 20% in fortress buster trait
- Reduced infantry attack bonus from 15% to 10% in infantry expert trait
- Reduced entrenchment bonus from 10 to 5 in the ambusher trait
- Reduced supply consumption marshal trait from 20% to 15%
- Reduced out of supply factor on commando trait from 50% to 25%
- Increased dig in speed from guerrilla fighter trait from 25% to 50%
- Fixed the naval module speed penalties for depth charges, aircraft launcher, and mine sweeper which were 10 times larger than intended.
- Increased AI weights for UK building convoys
- Increased starting convoys for USA from 400 to 500
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