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General:
- We've fixed bugs that were causing game crashes when loading the saves sent to us by the community
- We've added a few fixes related to getting the favour of a particular social group
- The style of the room and food will now affect the satisfaction of the guests, making a social group either like or dislike you
- Kicking guests out will significantly affect the favour of their social group
- We've fixed the bugs making it impossible to sometimes built the second floor
- Building higher floors will not longer be affected by the chandeliers and decorations on the floor below
- We've added a fix wherein you can remove impossible to reach broken furniture (the workers will not longer get stuck trying to fix it)
Campaign:
- We've fixed the bug where Vedeta wouldn't seduce story-related NPCs
AI:
- The Vedetas will not stop working when the inn's reputation is too high
- It's now easier to raise the loyalty of the workers
- Placing a bed next to a wall will no longer sometimes make the guests and the workers get stuck when getting up
Resources:
- Loading the game will not reset the list of the observed resources
- The chicken coop now allows for the production of poultry
Other:
- The recipe for Mulled wine will show the right ingredients
- We've fixed a bug where an item moved to another floor would still appear on the other
- Rotating stairs using the Q and E buttons has been fixed
- Beehives audio disappears when the beehive is sold
- We've fixed the bug wherein sometimes it would be impossible to sell a Vedeta's bed
- The worker specialization will no longer sometimes disappear when loading the game
Update v2.0.4:
AI:
- Fixed an issue that could cause Vedetas to be unable to Seduce guests when the tavern reached very high Fame
Miscellaneous:
- Beehive, Garden, Dugout (Mushroom Farm) and Trellis will now work correctly
IMPORTANT NOTE: If you notice an issue with your Garden on an older save, left click it, cancel its current production and start a new one
- Fertilizer now correctly increases soil quality
Update v2.0.3:
New feature:
- Added "Stop crafting" button for items that generate resources constantly (like Oven or Candlemaker). It's a toggle that can be turned On and Off
- Resources now have a new model
- Storage menu now has a new Resources tab which displays your current production status
AI:
- Workers will now correctly clean all rooms, as long as they have enough free space to do so
- Cleaning will no longer ignore rooms and corridors that lack doors (for example a room placed directly on top of the stairs)
- The Seer will no longer occasionally get stuck when sent on a mission
- Increasing Priority on burning objects will no longer cause the workers to run away scared after the fire is put out; just make sure you have Water!
- Mother's portrait is no longer blank
- Workers will no longer get stuck in beds that are placed next to a wall
UI:
- Spaces while renaming a room will no longer inadvertently activate/deactivate the time pause button
- Furnish mode window will no longer be transparent; this will prevent placing down furniture by accident when the window is positioned on empty build space
Miscellaneous:
- Barrels will no longer disappear when moved between floors with keyboard shortcuts
- Feats that increase the number of available workers for hire will now work correctly
- You can now use your Oven, Quern and Candlemaker as many times as you need to. Your Kitchenhand can't wait to get started!
- A giant rock in Normal Sandbox mode can now be removed
- The game will no longer prevent usage of tables that were initially created outside, and then moved inside
- "Local Food Only" quest can now be finished with homegrown ingredients
- Updated Bard Podium to make sure that it can always be entered, as long as the entrance isn't directly blocked
- Watch icon will now show total sum of all quality of resources
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