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Fixed: Building material was hanging in the air after the one under was removed
Fixed: Possible exploit of the watering system in your greenhouse (clicking water without owned money made water pour for a second or two)
Rare and less social points for being polite while talking with people (to prevent SP farming in dialogs)
Better prevention from running into non-streamed objects (or physics) after teleporting to a vehicle
Fixed LoD in one of the trailers
Further improvements to HDR curves and overall hues
Slightly lower prices for greenhouse goods, pickable goods (mushrooms, apples etc), produced foods (rebalance)
Lower prizes in quests and events
Slightly limited yield when harvesting too fast
Update v1.02:
Fixed formatting and linefeed of UTF-8 texts in dialog subtitles and NPC speech boxes
It was possible for several harvesting workers at the same time to hang the game. Fixed.
If harvesters were selected to work on nearby fields, it was possible for them to create nasty collisions. Fixed.
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