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Quick list of the new items:
Feeding Trough
Fruit Tree Seedmaker
Fridge
Butterfly Garden
Fish Drying Rack
New Shed and Planters
New Paintbrushes (40 new textures for walls and floors)
Bouncy Mushrooms
Combat Island:
This new island is available at the start when you acquire a wand, head to this island and defeat all the monsters for a huge chest of goodies. While you're here take in the view and collect the many resources that scatter the island.
QOL Updates and more Patch Notes:
Animals can now be dyed in the dyeing station but will only have color when following player.
15+ new quests
If you pickup an item it will not go into you hotbar first if you're already holding the item. It will complete the stack in your inventory first.
If you're holding a food item and are close to a trigger (example: shop table/chest) you will not consume the item.
Fruit trees are visible to clients after day one now.
Item shifting a planter moves the soil.
You can craft the components for the item in the same place as the item if it is in the same workbench.
Dogs and Horses can now appear as customers in the shop.
New crafting recipe to turn Gold Poop into a Seed Mystery Box.
The paintbrush textures that have lines in between walls/floors have been fixed.
Frank no longer hides under the house.
More Improvements on Customer AI
There is now a pickup notification when you catch a butterfly/bee
Plants in a no harvest zone will no longer show their "Press E to harvest
When Opening Crafting Menu if the last recipe read is an option, keep it selected.
Animals in stone paw should no longer be spawning items.
Blueberry bushes visual bar growing problem as been fixed.
Twitch chat is showing in game again.
Multiplayer bug fixes and updates:
Fruit trees are visible to clients after day one.
If Auto-grant permissions is turned on, apply all permissions when someone enters.
Shop profits will be shared spam has been fixed.
Name not showing up on "Connected" message has been fixed.
Lag spikes when guest breaking trees has been fixed.
Socials
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