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New Features:
Re-worked Pallete. It now has limited space available for new goods; this will prevent deliveries spawning in unintended spots. If all of the player's pallete's are full (with the limit being 3), goods will be delivered to the front of the tavern.
UI:
Fixed World Map interactions for Cille, Tzabahar, Homruz and Ragosa cities. Cille is however a special case and will require a restart (this does not block a full map unlock).
Added tooltips for icons displayed when spending Political Gossip in a city.
AI:
Improved the efficiency of Servants. They can now carry more than one dish at the same time. This behaviour will trigger for nearby guests that aren't currently being served by another Servant.
Adventurers looking for a room to rent will no longer approach Locked Counters.
Miscellanious:
Fixed na issue that could cause the tavern to disappear after loading a game.
Gardening patch will no longer lose full soil quality after one planting; instead, it will only lose half.
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