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- 7 new cutscenes added
- fixed all cutscene sounds and lipsync
- fixed Intro Asyncs and subtitles timing (in the German subtitles timing is not fixed)
- fixed a bug that allowed entering the Foundry prior to obtaining the key from Shagir (Act II)
- fixed a bug with Ulzag's Villa interior being explorable prior to confronting Finglor (Act II)
- fixed a bug with partially misleading messages while unlocking the Gates of Marksmen and Battlemages (Act II)
- fixed a bug preventing Gates of Marksmen and Battlemages from being unlocked after subsequent Clearance Token upgrades (Act III)
- fixed a bug with unpassable door to Finglor's Workshop supposedly allowing to reach the Assembly Room ('Family Jewels')
- fixed a bug that allowed entering the Sunken City prior to talking to Orias (Act III)
- new paths defined for enemies in Gromshar Ruins (Act IV)
- fixed a bug allowing to leave Gromshar through the southern gate before meeting Orias on the central plaza (Act IV)
- mistakenly absent Forest Serfs re-introduced into Sharrean Forest (Act V)
- new paths defined for enemies in Sharrean Forest (Act V)
- previously corrupted minimaps in Outworld now display properly (Act VI)
- certain quest log entries while exploring the Red Dimension became more accurate (Act VII)
- new paths defined for enemies in the Red Dimension (Act VII)
- mistakenly absent Hell Knights re-introduced into the Red Dimension (Act VII)
- fixed a bug with certain monsters lacking proper names, e.g. part of Hell Legates (Act VII)
- superjump effect of Airwalker Potion was reduced (with terrain adjusted accordingly) in order to make jumping over lava in the Red Dimension more predictable (Act VII)
- fixed a bug with gigantic statues in the Red Dimension changing size while seen from the distance (Act VII)
- fixed a bug with the Essence appearing on the pedestal after killing Belial instead of the activated Orb (Act VII)
- fixed a bug that made it possible to reach Outer Teleport area after killing Belial without confronting Baal (Act VII)
- fixed a bug that allowed entering Ivan's Cellar prior to accepting Dano'endil's quest ('Soul Music')
- fixed a bug with wrong message showing after approaching a mysterious painting in the Art Gallery ('An Art Critic')
- messages shown after 'beautifying' each Zotmar's portait were made more specific to facilitate keeping track on the process ('An Art Critic')
- fixed a bug with the broken door to previously unreachable apartment above the Butcher's Shop ('The Great Architect's Riddle')
- fixed a bug with Great Architect's Amulet not appearing inside his Tomb ('The Great Architect's Riddle')
- fixed a bug with wrong Reputation bonus after solving Aiguonil's mystery ('The Great Architect's Riddle')
- fixed a bug with certain mobs around Mothark Shrine standing in water and reappearing so afer the Feast ('The Feast of Founding')
- fixed a bug that allowed entering the lighthouse in Freehaven before or after the Feast ('The Feast of Founding')
- effects granted by all jewelry rebalanced (e.g. expert side adventure medal for each faction now grants 75% attribute increase)
- mistakenly omitted variants of female Elven nobles re-introduced to Shadinar (Act II and beyond)
- corrupted High Priests Baelir and Mustalir now wear proper robes ('Gods and Demons')
adjusted body animations, facial expressions and custom cameras for certain NPC dialogues in Shadinar (Act II)
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