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- Mod Testing: Use F10 to show car debug informations.
- Mod Testing: Use LShift+S to toggle slow motion.
- Mod Testing: Use LShift+O to explode the car.
- Fix gamma ramp calculation NaN.
- Fix morning ambience texture (Thanks to Mica).
- Fix various memory leaks.
- Added game.config option to set maximum supported tracks in menu (no more 511 limit). Check MaxTrackCount.
- Added game.config option to change odometer color.
- Added Mica's sunset ambience (Thanks to Mica).
- Added experimental support to new track format (v2.0) which allow integrating game.dbs inside track files.
- Added game.dbs variables to toggle HUD & radar elements (HUD.HidePlayerNames ,HUD.HidePlayerMainScore, HUD.HidePlayerList, HUD.HideRadarPlayers, HUD.HideLeadingMessages, HUD.HideTargetArrow).
- Added game.dbs variable to enable gear indicator in tachometer (HUD.EnableGearIndicator).
- Added all game files available for all languages. Faster language change, without downloading any files from Steam.
- Fix initial RPM indicator when you start a race.
- Fix race interruption when default ambience is missing; force to day.amb in that case.
- Added the possibility to tweak garage ambience and default car.
- Fixed number of minigun ammo in "The Right One For The Job?" event.
- Increased max texture limit to 2048.
Update v1.5.35:
[CrashFix] Fixed "Unhandled exception" crash on game launch.
[Fix] Increase the number of missiles ammo to 16.
[Fix] Fix arena curve breakable fences (by Mica).
[Fix] Fix game crash when a cvar name written in the config file doesn't exist in the game database.
Update v1.5.34:
[BugFix] Fix driver8's textures (by OutBlast)
[BugFix] Fix TEST DRIVE grid positions.
[BugFix] Respawn car in TEST DRIVE.
[BugFix] Fix "maximun" typo in track editor.
[BugFix] Fix Firespitter PIMP Livery texture (by Freed8m)
[BugFix] Fix incorrect suspension of sports sup judge + offroad s1 13 (by Outblast)
[BugFix] Fix Russian and German localizations
[BugFix] Fix missiles not colliding with the flag
[BugFix] Improved game performance.
[BugFix] Use a different savegame for mods
[Feature] Added Air Time gamemode
[Feature] Add cone dynamic object (by Wurunduk)
[Feature] Added these cvars:
Damage.LoseWheelsThreshold (integer from 0 to 100, percentage of damage threshold).
Damage.LoseWheels (enable/true or disable/false break off wheels)
ForceRedTeamColor (Red Team cars color in rgb format)
ForceBlueTeamColor (Blue Team cars color in rgb format)
ForceTeamColor (Enable Team cars color, default true)
EnablePickupRespawn (Enable respawn after pickup)
PickupRespawnTime (Generic pickups respawn time, default 30)
QuadDamageRespawnTime (Quad Damage Pickup respawn time, default 60)
1 mal bearbeitet, zuletzt 18. Juni 2020, 10:11 Uhr
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