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ADDED
Added new CyberRex Boss!
Added new DAMBUSTER Boss! (Missile Truck)
Added new map THE FUNDERDOME (Shed Arena)
Added new Head, Skin and Material unlocks for the new level!
Added new secret unlock.
Added new Music Track!
Added Join Friend button to Play Menu.
Added Invite Code to lobby screen.
Added new Coin pickup Sounds.
Added CyberRex and DAMBUSTER to dioramas page.
MOVED
Moved to Unreal Engine 4.26 to take advantage of new performance gains and platform stability improvements.
Moved to EOS for our multiplayer back-end. Servers are faster to load and instance. Dedicated server tool has also been updated to support private sessions.
Moved Party Modes to Extras menu.
IMPROVEMENTS
Improved handling of FX that cause motion sickness; lowered when adjusting Camera Shake or Weapon Sway scale.
Improved Pause/Unpause for all actor sounds in the world when toggling pause.
Improved multiplayer networking events.
Improved performance of many actors in the game by caching more sub-components.
Improved music track layout in certain maps/waves.
Improved Volume Slider to use more sensible and audible values.
Improved UI performance regarding text generation.
Improved balance of new bosses, waves on the garden map, shed waves difficulty.
Improved balance of game details related to health, weapons and enemies.
Improved performance of instance meshes for debris actors.
Improved prize machine (ATM) with new light animations and FX.
Improved many interaction animations and particle FX.
Improved nav and collisions around the sink in Bathroom.
FIXES
Fixes DLC unlocks not triggering because of the ordering of engine Init.
Fixes crash issue when travelling between levels.
Fixes crash issue related to some commands being referenced on the render thread.
Fixes glitch allowing clients to repair or build on a dead turret.
Fixes options menu asking to save when nothing changed.
Fixes build previews casting a shadow.
Fixes game stalling and freezing issue related to camera shakes being stopped when not playing.
Fixes being able to pick up a weapon at the same time as abot.
Fixes bots stealing a pickup that you are about to collect.
Fixes accidentally buying multiple weapons and attachments when holding the purchase key.
Fixes some sounds not stopping properly between levels.
Fixes FOV issues for FP camera.
Fixes some issues with pickups not being removed properly.
Fixes camera clipping through the grass in third person.
Fixes various muzzle flash location issues on NPC weapons.
Fixes Controllers on desktop not always falling back to custom controller binds unless overwritten by base-players binds.
Fixes many deprecation warnings and stability issues from the engine change.
Fixes breakable components ignoring damage to an already broken group of break slots.
Fixes emissive and lights being enabled on actors that die.
Fixes motion blur not working properly.
Fixes missing damage flashes in networking environments.
Fixes Disable Prize Machine and Disable Charger game options.
Fixes localisation issues in some areas.
Fixes HUD sometimes not appearing when restarting the round.
Fixesshield FX not reporting damage values to other FX related events.
Fixes missed network message for disconnecting from a lobby.
Fixes indicators being lagged by one frame when turning the camera quickly.
Fixes players not being given stats for boss kills.
Fixes offset on weapon and attachments pickups so they rotate correctly.
Fixes invisible wave hud text.
Fixes cancel find session not working properly.
Fixes Play Menu issues and Find Game menu missing dialogs.
Fixes Customisation menu not having focus when opening, fixed loadout menu random button causing buildables to random instead of just cosmetics.
Fixes wave not starting when the boss is the only enemy in the list.
Fixes in-game menu button being incorrect when in single player.
Fixes Wave ending early if only boss is remaining.
Fixes stages not being properly in the locked state.
Fixes player highlight on DLC characters not working properly.
Fixes LODs on Nebulon characters being stretched from far away.
Fixes keys being held down when entering/exiting pause menu.
Fixes for blurry end of round unlock previews.
Fixes input platform not applying when changed in the options menu.
Fixes stuck spot on Kitchen and closed the Super Secret Extractor Vent Clubhouse
Fixes Player Lobby missing physics on DLC characters.Fixed Turret rockets knocking out batteries.
Fixes Turrets targeting Missile Trucks and other enemies they can’t normally target.
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