- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
Added support for pairing multiple users to keyboard and mouse controls.
Fixed issue where some spawn points could cause the player to become stuck in space in Newtonian movement mode.
Fixed issue where the game would not end if a single player was connected to both ropes in the outro scene.
Added the ability to speed up the Operations Manual objective and challenge completion animations using Button South on gamepad and Spacebar on keyboard.
Fixed zoom action input threshold on Operations Manual.
Added the ability to navigate back to the title screen using Button East on gamepad and Back on keyboard.
Fixed music playback issue in Data if antennas were completed out of sequence.
Fixed music playback issue in Minerals.
Fixed missing I character when playing using a Turkish system region.
Changed collectable trophy display logic so that it now requires user input to finish the sequence instead of using an automatic timer.
Fixed issue where speedrun timer would pause during cinematics where gameplay was still in progress.
Fixed issue where speedrun timer would not work for some system cultures.
Fixed issue where speedrun timer would stop before the game had finished.
Fixed issue where speedrun timer would have a non-zero value at the start of Evacuation.
Fixed issue where speedrun timer modes would have the same behaviour. The ‘Game’ timer mode now displays the total play time for the loaded save slot.
Fixed rare issue where Evacuation airlock door would not open if the lever was pulled at a very specific moment.
Fixed issue where Operations Manual could be opened after completing a mission.
Fixed potential exploit where players could complete Data time challenge by restarting from checkpoint.
Fixed issue on PlayStation where players could not reconnect devices after the play session expired.
Fixed issue where escape pod would not depart if the player entered the seat before closing the hatch.
Fixed issue where ropes could break in the vents section of Evac.
Update v1.4.4:
Fixes issue where corrupt save files could cause all save games to become unusable
Increased readability of version sticker
Update v1.4.3:
Fixed a rare issue where broken save slots could cause all save slots to become unusable.
Update v1.4.2:
Fixed issue where Perfect Signal and A Classical Mechanic achievements could not be unlocked.
Fixed issue where asteroid mining drill could sometimes extract minerals from any part of an asteroid.
Fixed issue in Vision where the telescope would take forever to deploy if yeeted too gently.
Update v1.4.1:
Fixes issue on Windows where logs were being spammed with unnecessary lines
Fixes graphics issue in mission 6
#