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+Wild Tamer level scaling issue fixed
+Potential menu issue with name combining if using monsters with one-letter names as the primary and secondary
+Issue affecting NPCs appearances in certain cutscenes fixed
+Raptor mountain visual update
+A few little flag issues that could affect post-game raptor-flute quest fixed
+Aber scene show girls received updated sprites
+Critical vine animation issue fixed
+Two in-battle lines weren't translated correctly into other languages
+Move learning popup had an off-by-one error preventing you from seeing new moves properly the level they became available
Update v1.0.43:
+Lost province cave transition adjustment
+Newly cropped up camera issue due to UI resizing during the synergy tutorial and being kidnapped fixed
+Shop menu UI fix that was cutting off some item descriptions
+Wardrobe centering issue
+Found items on-screen display adjusted to be more readable, longer.
+Random encounter frequency increased
+Final quest log entry gets a "check" properly in the post-game to be a bit less confusing
Update v1.0.42:
+Randomizer now bypasses demon pact requirements
+Random encounter rate increased
+Wilds performance improvements
+Post game hospital scene adjustments
+Crowned Monster graphical fixes
+Monster hatch sound effect adjustments
+Various small overworld tile issues fixed
+Staglus forest scene fix
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