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•Traitor power now affects Caribous of Set.
•Sun Ray power now affects Medusa units.
•Undermine power now affects Mirror Towers.
•Meteor, Pestilence, Restoration and Lightning Storm powers now display their real
•range.
•Hero/Destroyers bonus damage now affects underworld passages, titan gates and tartarian gates.
•Frost power now affects all huntable animals (Set’s animals).
•Frost power no longer makes Bronze power stay active after it has expired.
•Shockwave power no longer removes the bronze god power texture from units.
•Shockwave power no longer knocks units off the map.
•Destruction power no longer destroys healing springs.
•Rain power no longer creates an effect above docks.
•The Satyr`s accurate attack now correctly hits targets with its spread javelins.
•Caribous of Set now converts nearby herdables.
•Kraken special attacks now works on Fireships.
•All myth unit special attacks now work on Oracle Scouts.
•Docks are now able to shoot at all water myth units.
•Argo units now has the hero tag.
•Oracle scout units can now garrison.
•Fire Siphons are now able to hit gates on higher/lower ground from their max range.
•Leviathan units now use aggressive as the base stance.
•Oracle hero units now use aggressive as the base stance.
•Caravan units now use aggressive as the base stance.
•Fishing ship units now use aggressive as the base stance.
•Mummy units no longer convert Hippolyta units.
•Animals are no longer deleted when a foundation is built over them.
•Saved games now produce recorded games.
•Advancing to Helious now displays the correct message.
•The exploit with spawning Ajax SPC unit has been fixed.
•Trees and mines no longer provide one less unit than they’re supposed to.
•Atlanteans can now gain favor from town centers during a DeathMatch game.
•Atlanteans can now research draft horses.
•Atlantean citadel centers now provide favor.
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