PRELUDE PROUDLY PRESENTS Dont.Starve.Together.Console.Edition.iNTERNAL.UPDATE.v1.26.PS4-PRELUDE Size ..............: 716.17MB Platform ..........: PS4 Title ID ..........: CUSA-04282 Release Date ......: 31-03-2019 Region ............: Europe Format ............: PKG IGN Score .........: Not Available Genre .............: Adventure Language ..........: Multi Firmware ..........: 3.55 Audio .............: - Subtitles .........: EN,DE,ES,FR,IT,KO,PO,PT,RU,ZH Files .............: 15 x 50MB Version ...........: 1.26 Year ..............: 2016 PRO Enhanced ......: No PSN Required ......: No VR Support ........: No Developer .........: Klei Entertainment Inc. Source ............: PSN Update Publisher .........: 505 Games Url ...............: tinyurl.com/dontstarvetogetherp Description Update / Patch v1.26 - Spring has sprung in the world of Don't Starve and brought a new year with it, and our ever-optimistic survivors can't wait to celebrate! Ring in the Year of the Varg with new hound themed items and festive decorations, but beware the jaws of the vicious earthen Varg and its Clay Hound pack. - New main menu UI and Item Collection. Don't like the clothing you have? Unravel it and weave something new! Featuring new character skins, emotes, item skins and more. - Brings the game up to date with the current PC version. Update / Patch v1.25 - Added localizations in French, German, Italian, Spanish, Spanish (Latin American), Brazilian Portuguese, Polish, Russian, Korean, and Simplified Chinese. Update / Patch v1.24 - The Hallowed Nights are upon us once more! Discover new tricks and treats around the world of Don't Starve. Fill your candy bag to the brim and satisfy your sweet tooth with all sorts of sugary seasonal treats! - Hallowed Nights skins have been added for everyone to enjoy. These spooky costumes will only be available for a limited time, so be sure to enjoy them before the event ends! - Also available are special disguises that will stick around, but they'll only drop during the season of Hallowed Nights, so be on the look-out for these rare items and snag them all while you can! Update / Patch v1.23 - Fixed an issue where the caves would become inaccessible after a few minutes if they were empty. - Fixed an issue where players would get disconnected after a few minutes while playing in the caves. Update / Patch v1.22 - Winona has entered the world of Don't Starve Together. - Fixed a crash when entering/leaving the caves. - Fixed not being able to fish when pets or other creatures are nearby. - Fixed bug with Abigail's damage aura if she was hurt while spawning. - Fixed bug where dropping items could interrupt some character states unintentionally. Update / Patch v1.21 - Fixed a crash when the Ancient Guardian is killed. - Fixed being unable to view Usable On Info in the Collection screen. Update / Patch v1.20 - Search the desert for new surprises shrouded by the Sandstorm in summer. - Pay tribute to the Antlion to prevent Sinkholes above ground and Cave-ins underground, as well as earn other rewards. - Added Desert Goggles, a must have when walking into a Sandstorm. - Added The Lazy Deserter, a magical device used for teleporting players to each other. - Added Sit and Squat emotes. - Discover the secret entrance to the new Atrium zone inside the Caves and unlock the mysteries lying deep within the Heart of the Ruins. - Ornate Chests can no longer be destroyed, and the Large Ornate Chest now contains better loot, including an Ancient Key. - The Shadow Atrium can now be used to resurrect Odd Skeletons. Results may vary, depending on where you attempt this dangerous ritual! - Vote window will now show the name of the player that initiated the vote request. - Votes can only be initiated by Players who have survived a minimum of 20 days, or the oldest Player if nobody meets that requirement. - Vote kicks will still be carried out even if the target client is no longer online by the end of the vote. - Mounted Players will now also bow to the Bee Queen Crown. - One-man Band no longer lowers dapperness for your own pets. - Willow is now less prone to dropping below freezing temperature from her insanity chills. - Tumbleweeds and Crumpled Packages will no longer drop Unknown Blueprints. - Giants and ANR bosses now gain temporary resistance against excessive damage from explosives. The base amount of damage from explosives is still the same, and the first stack of explosives will still do full damage. Subsequent stacks of explosives will do reduced damage until the temporary resistance begins fading after a few seconds. - All Top Hat skins can now be applied to Prestihatitator. - The Lazy Explorer and Prestihatitator skins can be selected during crafting whether their ingredients were skinned or not. - Spear skins can now be applied to Fire Staff and Ice Staff. - Floppy Straw Hat skin can now be applied Rain Hat and Miner Hat. - Eating or cooking a Mandrake will no longer put Players (other than yourself) to sleep on non-PvP servers. - Added sound effects for mounted emotes. - Added an inspect window for Scarecrow skins. - Meteor impact no longer destroys Backpacks. - Reduced physics radius for Mushtrees and Cave Banana Trees. - Carrying a Thulecite Medallion now reveals the location of the Ancient Key on your minimap. (Even if the key is inside a container, or carried by a player or Ancient Guardian.) - Deerclops, Bearger, Moose/Goose, and Dragonfly now drop Sketches for crafting sculptures in their image. - Added secret recipes for crafting replicas of the Ruins Relics. - Increased Napsack duration to 20 seconds. - Lazy Forager no longer picks up placed Tooth Traps or Bee Mines. - Updated Player battle cries when fighting Pig Men. - Bundling Wrap is now learnt from a Blueprint dropped by Bee Queen (or Klaus's Loot Stash). - Mandrakes now have a chance to drop from Klaus's Loot Stash. - Unwrapping Bundled Supplies will now check for valid ground before dropping the items. - Fossil Fragments lying on the ground can no longer be smashed by earthquake debris. - Broken Thulecite Crown will now auto-equip the next one immediately even if there is currently a shield. - Poisoned Canaries will no longer trigger Bird Traps and become invisible. - Spore Clouds will no longer make pets go hungry. - Optimizations for particle and sound effects on objects such as Torches. - Physics optimization for recently placed structures. - Minor reduction to the collision radius of Wardrobes and Meat Bulbs. - Caves world gen is now guaranteed to add the Ancient Guardian. - Forest world gen is now guaranteed to add the Pig King. - Bunnymen will no longer switch to Beardlord specific animations, since not all players may be seeing them as Beardlords at the same time. - Flowers planted by players or bees will no longer grow back after being picked. - Reduced Volt Goat physics radius. (Now matches Beefalo size.) - Added missing Klei EULA. - Fixed bug with Dragonfly sometimes not resetting properly when teleported away before engaging. - Fixed bug causing Bee Queen to summon more Grumble Bees than normal whenever they chase players too far away while enraged. - Fixed hair animation layering bug when mounted with a heavy object. - Fixed bug where Pengulls stopped spawning after the first year. - Fixed bug where poop thrown by Splumonkey can land and stay outside of valid ground. - Fixed bug where Hounds can sometimes fail to spawn for players standing near the edge of the world. - Fixed crash sometimes when a Player disconnects during Hound attacks. - Fixed bug where auto-attack fails to target Werepigs drawn to the Moon Stone. - Fixed bug where Shadow Chesspieces sometimes have a long delay before transforming. - Fixed bug where hammering an Ancient Pseudoscience Station can sometimes fail to produce a random spawn. - Fixed bug where Giants were not destroying Mini Glaciers properly. - Fixed bug where Pengulls did not react properly when damaged by Blow Darts. - Fixed bug where Poison Birchnut Trees will never resume combat once they have gone off-screen once. - Fixed crash sometimes when Poison Birchnut Trees go off-screen. - Fixed item drop bugs for various structures when Deconstructed or hammered. - Fixed bug where Ghosts can sometimes still do damage after dying. - Fixed bug where insanity overlays sometimes do not show up properly when a player loads in with low sanity. - Fixed bug where Buzzards and other flying creatures can sometimes appear to be stuck in the air. - Fixed bug where Lucy did not remember if she possessed an Axe or Luxury Axe after shutting down and resuming a world. - Fixed bug where some caged Birds never fall asleep. - Fixed bug where burnt Flowers would not grow back over time. - Fixed bug where Players can sometimes encounter a single rogue Eye Plant somewhere in the World. - Fixed bug where Earthquake frequency customization had the opposite effect. - Fixed bug where Klaus's Deer could sometimes spawn in the ocean. - Fixed bug where Wee MacTusk did not drop loot. - Fixed bug where Sand Spikes and Sand Castles can be burnt repeatedly. - Fixed bug where the Bug Net could sometimes catch dead bugs. - Fixed bug where Lucy did not remember the possessed Axe's original durability after shutting down and resuming a world. - Fixed bug where Players are sometimes listed as choosing their character when they are entering or exiting the Caves. - Fixed death announcement when a Player is electrocuted by a charged Volt Goat. - Fixed bug where stacked projectile weapons could disappear when slipping out of the Player's hands in the rain. - Fixed bug where Unseen Hands could not be damaged by casting the Weather Pain. - Fixed bug where Shadow Creatures being removed by the destabilizing Ancient Gateway were still dropping loot. - Fixed animation glitches in the Player mind control loop. - Fixed animation bug when chopping down a burning Poison Birchnut Tree. - Fixed bug where using Fire or Ice Staff against a charged Volt Goat would electrocute the caster. - Fixed bug where using any ranged weapon against a target wearing Scalemail would burn the attacker. - Fixed bug where failing to catch a Boomerang while wearing Scalemail would burn yourself. - Fixed bug where mounts are unaffected by AoE sleep even after their rider is knocked out. - Fixed bug where Bearger can sometimes move at running speed while walking. - Fixed missing torso in some Woodie animations. - Fixed bug where Tooth Traps sometimes slide on the ground when deployed. - Fixed bug where Birchnutters can still escape while frozen. - Fixed missing dirt in dug Spiky Bush animations. - Fixed ocean waves animation glitch when rotating the camera. - Fixed missing speech strings for Maxwell overusing Birds of the World. - Fixed incorrect loot tables for Monkeys in normal and Nightmare phases. - Fixed bug where Poison Birchnut Tree Trunks did not save properly and drop Living Logs. - Fixed bug where Tree Trunks may not turn to Ash properly when burnt off-screen. - Fixed bug where Heal action can show up for Player ghosts. - Fixed bug where Bug Net Catch action can show up for insects in inventory or containers. - Fixed bug where Werepigs sometimes fail to transform back to normal Pigmen. - Fixed bug with Bearger's ground pound sometimes incorrectly dealing damage multiple times to the same target. - Fixed bug where Klaus's Loot Stash may respawn incorrectly sometimes after a server is restarted. - Fixed bug where Beefalo Horn still sounds even when the action is interrupted. - Fixed bug where Spider Queen can sometimes spawn on invalid ground. - Fixed bug where Eye Plants do not resume spawning after extinguishing a burning Meat Bulb. - Fixed crash sometimes when spawning Spider Queen. - Fixed bug where Klaus can sometimes get stuck in casting animation. - Fixed bug where healing Toadstool may cause additional Shroom Skins to drop. - Fixed bug where Glommer can sometimes spawn more than once in a full moon after a server is shut down and then resumed. - Fixed bug where Splumonkies could try to pick up heavy items or unique items like Star-sky. - Fixed bug where items may not be restored to their correct state when unwrapping Bundled Supplies. - Fixed crash when using a Napsack on a mounted player on a PvP enabled server. - Fixed bug where bait can sometimes disappear when picking up a Bird Trap. Update / Patch v1.19 - Fixed a crash when joining a dedicated server using PSN Presence. - Fixed a problem where objects that should have been hidden were sometimes being drawn. Update / Patch v1.18 - Fixed a crash when joining a server using PSN Presence in co-op mode. Update / Patch v1.17 - Fixed being unable to view Ensemble Info in the Collection screen. - Fixed the gameplay hitch during world autosave. - Fixed an issue that could make older worlds crash while loading. - Fixed being stuck in the "Launching Server" popup when a world save is damaged. - Fixed Meat Bulb instant spawning bug caused by attacking it immediately after planting. - Fixed bug where Birchnut Tree leaves were sometimes in the wrong season. - Wildfires will no longer trigger while the ground is still wet and drying off after rain. Update / Patch v1.16 - Fixed not being able to use or pick up the Cherub's Heart. - Fixed the Miscellaneous menu not being available to clients on a hosted server. - Fixed button focus issues in the Miscellaneous menu when the first option(s) are disabled. - Fixed calculation of diminishing returns for WX-78's Overcharge. Update / Patch v1.15 - Player 2 will now receive gifts in the main menu after logging in. - Woodie will no longer get stuck at 0% beaverness when he dies from hunger as a Beaver. - Full moon phases now start and stop properly in Lights Out mode. - Moon Dial now has a global minimap icon, like all other structures crafted from Moonlenses. - Fixed rare networking bug for minimap icons. - Fixed bug where depleted Red Lanterns did not turn off after a server reset. - Fixed crash sometimes after Batilisks escape through Cave Lights. - Fixed animation layering bug when Wolfgang changes Mightiness while mounted. - Fixed animation glitch when players are frozen while wearing a Top Hat. - Fixed animation glitch when No-Eyed Deer run into old trees with their Antlers. Update / Patch v1.14 - Added a setting to disable distortion (the insanity effect) to the Options menu. - Added the Friends Only server type. Allowed co-op sessions to join a Friends Only server as long as one of the players is a friend. - Improved tracking of friend online status and current server. Combined friends lists when playing in co-op mode. - Fixed a crash when starting a server. - Fixed a crash when leaving a server. - Fixed a crash when rolling back a world. - Fixed a crash when regenerating a world. - Fixed a crash when selecting Log Out from the Main Menu. Update / Patch v1.13 - Fixed a crash when lighting Firecrackers near Blue Hounds. - Fixed a crash when lighting Firecrackers in co-op mode and the players are close to each other. - Fixed the "Thank You" item popup not working in the main menu. - Fixed an issue where the Varg and Ewecus were not spawning often enough during hunts in older worlds. Update / Patch v1.12 - Added Year of the Gobbler content. - Fixed players sometimes having their characters reset when resuming co-op games in Offline mode. - Fixed a crash when using the Trade-Inn. - Fixed a crash when redeeming a code. - Fixed a rare crash during gameplay. Update / Patch v1.11 - Winter's Feast has drawn to a close. Thanks for playing! - Added save data backup to restore save files if they become corrupted. - Added a button for the Rescue action, to help stuck players get unstuck. - Added the Actions menu to the Social Wheel; it was previously accessible through the player listing sceen. - Fixed a crash when using a wormhole while wearing certain clothing items. - Fixed a problem where co-op games hang when trying to connect to a server. - Fixed the moon phase not showing in co-op games. - Fixed awarding of achievement for killing the bearger. - Fixed a problem where the first player's controls would become unresponsive if they joined a server while the "Disconnected" popup was still on screen. - Fixed a problem with split screen character select layout when using a non-default character skin. - Fixed behaviour of the Collection screen in Offline mode. Update / Patch v1.10 - Fixed a crash when Woodie as beaver gnawed a newly planted Winter's Feast tree. - Fixed a crash when players hammered a burnt Winter's Feast tree. - Fixed a crash when players used a writeable sign. Update / Patch v1.09 - Added A New Reign (Parts 1 and 2) content. - Added Winter's Feast content. - Fixed a rare crash when launching a server. - Reduced the volume of the intro cinematic. Update / Patch v1.08 - Fixed a crash when trying to launch the game via PSN presence or join a game via PSN presence before pressing "Play". Update / Patch v1.07 - Fixed being unable to play in offline mode if one of the players is signed in to PSN while PSN is not available. - Fixed a crash when skipping the intro movie. Update / Patch v1.06 - Fixed being unable to play in split screen mode if the second player is a local account (non-PSN) or a PSN account that is not signed in to PSN. - Fixed Krampus not spawning when "Less" is selected in world settings. Update / Patch v1.05 - Fixed a crash when trying to connect to a dedicated server via a PSN session. - Fixed a crash when leaving a server. - Fixed a crash when entering/leaving the caves. Update / Patch v1.04 - Fixed clients sometimes not being able to enter the caves once a server has been restarted. - Fixed not being able to send invitations when in the caves. - Fixed an issue where it would occasionally take a long time to start an existing server. Update / Patch v1.03 - Fixed an issue where starting a server would occasionally fail. - Fixed a rare crash when accepting an invitation. - Fixed a rare crash during gameplay. - Fixed a rare crash when hosting a server over a bad network connection. Update / Patch v1.02 - Fixed a crash when trying to join a password protected server. Update / Patch v1.01 - Enabled PSN sessions (invites/now playing/play together) on dedicated servers. - Enabled chat in split screen games. - Enabled invitations in split screen games. - Enabled writable signs. - Enabled code redemption (in Options menu). - Fixed being unable to open gifts while near a wall. - Fixed moisture value occasionally appearing while the moisture meter was not visible. - Fixed shadow creature rendering issues. - Stability improvements. Notes Our release is the real 'Don't Starve Mega Pack' game, which includes: - Don't Starve: Console Edition - Don't Starve: Shipwrecked Console Edition (DLC) - Don't Starve: Reign of Giants Console Edition (DLC) - Don't Starve Together: Console Edition We also include the latest update version (1.26) of the game. Enjoy! Playable's release 'Dont_Starve_Mega_Pack_PS4-Playable' (NUKED) doesn't include any of this content with the exception of 'Don't Starve Together: Console Edition' and neither the latest update version (1.26) of the game, which was available at release time, instead they decided to release an older version (1.24). "A very wise decision!!! \o/ |o| /o\ pause \o/ |o| /o\ pause \o/ |o| /o\" (Clapping) Requires 'Dont.Starve.Together.Console.Edition.iNTERNAL.READ.NFO.PS4-PRELUDE' installation. Latest update version available at this time running on current PS4 firmware (5.05). Available content in this Title ID. In order to play this game you will need: 1. A PS4 with Firmware 5.05. 2. A computer running the PS4 Exploit Host: https://github.com/Al-Azif/ps4-exploit-host/releases IF YOU LIKE THIS GAME, BUY IT!!! Installation 1. Format your USB drive to exFAT file system. 2. Copy the .pkg file to the root of your USB drive. 3. Plug your USB drive to one of the USB ports of your PS4. 4. On your PS4, go to 'Settings' => 'User's Guide/Helpful Info' => 'User's Guide'. 5. The exploit selection should appear, start one of the HEN exploits. 6. Go to 'Debug Settings' => 'Game' => 'Package Installer' and install .pkg file. 7. Start the game and... 8. Enjoy!!! \o_ PRELUDE -- TEAM _o/
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