- D U P L E X -
bmx!11
P R O U D L Y P R E S E N T S
Spiritfarer: Farewell Edition Update v1.13
Date : 02-2022 Languages: English
Platform : PS4 FW 9.00 Genre : Adventure
Release Info:
The Spiritfarer Farewell Edition is the definitive edition of the
award-winning cozy management game about dying. It brings together the base
game beloved by over 1 million players, and all the additional content
released to date. See why critics called Spiritfarer one of the Best Games
of 2020.
Spiritfarer is a cozy management game about dying. You play Stella,
ferrymaster to the deceased, a Spiritfarer. Build a boat to explore the
world, then befriend and care for spirits before finally releasing them
into the afterlife. Farm, mine, fish, harvest, cook, and craft your way
across mystical seas. Join the adventure as Daffodil the cat, in two-player
cooperative play. Spend relaxing quality time with your spirit passengers,
create lasting memories, and, ultimately, learn how to say goodbye to your
cherished friends.
Release Notes:
CUSA20182
Changelog:
v1.13
Changes:
Minor changes to Gustav's monologues.
Change Start Game text to Continue/New Game according to if any saves exist
or not
Modified acetate monkey quest to unique
Modified Buck's Mood graph so it scales properly during the building quest
Modified Beverly's quest to allow skipping of the food quest (Laksa)
Modified Spirits released achievement requirements from 10 spirits >>>> 11
spirits
Modified the layers for items spawning in Floating Crate event to avoid
overlaps
Modified certain priorities to Beverly's conversations
Modified two typos for Gwen and Atul
Modified Astrid & Giovanni's priorities so they come welcome new spirits
Modified Safe Travel mode to accept events if disabled on top of an event.
Modified Lily's flowers to only grow after meeting Hades
Modified Build Mode to only accept customization on building with
decorations
Modified Stargazing mode to be disabled when at the Everdoor
Modified Delete Save Button from F12 >>>> F4
Added:
Added transition animation to Beverly between hug and talk animations
Bug fixes:
Fixed the text bubble appearing before fade-in when toggled via build mode
Fixed loss of functionnality in Controls menu
Fixed Gwen Kitchen quest validation dialogue not triggering
Fixed navigation up from the Music button in gamepad rebinding menu
Fixed the second Stella at the end of hug with spirits
Fixed the issue where you can't apply resolution changes when only width or
height is different to current resolution
Fixed the second player's recipe UI appearing over map
Fixed sheep upgrade getting removed when going in and out of enclosure to
feed it
Fixed chicks going into different chicken coops before maturing into full
grown chickens
Fixed the player falling out of building when hugging next to a wall with
another building under it
Fixed some expressions not playing ever again after the first time
Fixed an issue where sheeps would not show their fur's growth status unless
interacted with
Fixed an issue where an acetate would not drop from a chest during a quest
Fixed the ''Safe Travel mode'' keyboard button not working in Azerty and
Dvorak mode
Fixed an issue where Cow Stall and Sheep Corral improvements were available
before finding the blueprints in the world
Fixed an issue where the Everdoor atmosphere didn't trigger when Stella
came to the Everdoor a second time after finishing The Last Voyage once
Fixed an issue where the controller would vibrate even when left unused
Fixed an issue where Beverly would not recognize her favorite food as her
favorite
Fixed an issue where Gwen's quest "Set Sail, Captain"! didn't continue
forwards after clearing the trash on the boat.
Fixed the music minigame's UI changing to keyboard inputs whenever the
mouse is moved during gameplay, while playing with a controller
And a slew of very minor bug fixes.
v1.12
Fixes:
Fixed coop mode not working since 1.11
Fixed potential hang in the interactive map
Feature:
Added a new spirit: Bev
New "safe travel" feature
Added slots to the save system
Fixes:
Multiple minor bugfixes
v1.10
Fixes
Fixed faulty behavior in build mode
Re-added splashes when turtle goes back down
Fix player stuck playing as daffodil in single player
Make sure Music prompt is displayed in pause menu
Make stella go back to idle at the end of conversation if it ended with an
expression
Make glyphs adapt to last controller used
Prevent rebinding gamepad A as back button for Guitar music lesson close
the mini game while playing.
Modified Gwen's mansion door condition (instead of key, quest condition)
for her quest
Fix camera bug in coop in Gurenu Fields after leaving build mode
Lily fixes
Series of small fixes to manage an edge case with Lily's reveal.
Fixed a small issue where Lily often appeared uncentered when sleeping
Disabled auto-save during Lily's reveal sequence
Lily now glows when idle at night to more resemble her glowy interactive
butterfly state
Changed Lily lighting so it is not affected by the player light too much
QoL
Do not fail all sawmill minigame if 1 plank failed
Added out of screen pointer for butterflies' welcome sequence
v1.09
Fixes:
Fixed backward compatibility issue with controller assignation resulting in
single player only
Fixed camera zoomed out when in coop mode
Fixed hugging ghosts
v1.08
Feature:
Added a new spirit: Lily
Fixes:
Multiple minor bugfixes
v1.07
Fixes:
Some boats do not stop when Stella is in the water
v1.06
Localization:
Corrected a minor technical typo in korean loc.
Fixes:
Changed Alice's lookat during her kitchen conversation
Fixed pillbug event initialization not working properly at high framerates.
Make sure interactions can not get stuck waiting for a lerp animation that
will never happen
Fix building unmovable if accidentally got placed out of bounds
Fix beetle not disappearing if quit/continue during ghost event
Fix animal station upgrades
Fix loss of control when quit/continue too soon after a sleep
Fix invisible wall stopping player player from getting back to the boat
after dragon in co-op
Fix field plant growing super fast with music when cat sings along
Fix co-op pointers sometimes being active in main menu
Stop turtles from overlapping when doing a travel that goes past multiple
turtles
Fix Stella animation getting stuck when holding a direction during first
conversation with Deer
Fix fast travel map jerking to place after map opened when at a point near
the border of the map
Fix station trade UI staying open in co-op in second player quits to main
menu during trade
Fix missing loading screen doing quit/continue very quickly
Fix lightning bottle not spawning for cat during storm
Fix dust bunnies interaction not staying disabled when coming back to boat
from an island after doing the event
Fix keyboard layout setting (Dvorak, Azerty) not getting saved properly
Fix resolution setting not staying applied when above 1080p
Fix spirits disapearing when moving a building to deck level while spirit
is outside the building
Fix cursor moving back to (0,0) after decorating a building in build mode
Fix bug in music minigame where staying pressed on the keys triggered note
successes
Fix bug in music minigame where pressing Tab to exit opened quest log
Stop spirits from getting stuck when interacting with them on the extremity
of ladders
Modified condition for enable of dog old coin treasure
Modified verysad conversations for all spirits (lowered priority to not
block quests)
Fix animation bug when shearing a sheep facing other way just after feeding
Fix cat jittering instead of singing along to music minigame
Modified Cow station seeinside
Modified beetle object (disabled by default) in MushroomHouse
Modified conditions for Buck's conversations orc fights
Modified disable condition for Seal (conversation manager bug)
Modified Dog Quest graph for treasures and build house quests
Fixed an issue where slave windows might not initialize correctly.
v1.05
Localization:
Fixes:
v1.04
Localization:
Linked a placeholder, translated string to the "inedible" lion's reaction,
which has slipped translation.
Fixed a very minor French typo.
Added japanese translation
Fixes:
Correctly reajust privacy policy box size when content is bigger
Only display privacy policy in the user language
Privacy policy correctly localized based on your current language, rather
than showing a large monolithic policy with all languages
Alice should correctly stay at the prow for the second part of her welcome,
instead of walking left.
Made the cat stay put when Stella is carrying Alice.
Reenabled Alice's kitchen call to prevent her from starting the kitchen
quest at a random position.
Improve PS4 performance by not using AsyncGPUReadback, also fixes green
flashes
v1.03
Features:
Added localization in Japanese and Korean
Prevent Alex the Seal's music from playing after a Fast Travel has been
made.
Remove requirement to hold jump button to go high when bouncing
Fixes:
Added non-breaking space tags to a conversation so coordinates are is more
readable.
Fix overlapping texts in the Controls menu.
Fix smelting shoe experiment sometimes breaking the game
Added a failsafe quest to prevent a rare blocker during Alice's final
quests.
Make cyrillic font a bit smaller to avoid blurry downscaling
Fix Lynx not giving smelted Ore
Fix rain not working when loading an island with rain from the start menu
Fixing Iceberg/Rock visuals passing "between" the Boat and the
Boattender...
Fix sawmill log counter not resetting to zero when you cancel interaction
Fix player falling through wall after a cat hug or mushroom interaction in
cabin
Remove cat hug zoom in when inside a building
Fix sheep visuals overlapping/flashing when multiple sheep are brought back
to the island
Fix camera bug/seal island position bug when you fast travel after having
started to travel away from seal island
Fix cat disapearing behind boat after fast travel
Stella Neutral State missing Overlay frames for transition Run to Idle
Remove null ref in fallback font texture
Further clean up fallback fonts assets
Fixed bug with TEMP_TURN_ON_ALL_LIGHTS flag working incorrectlt with
occupancy triggers.
Standardized the size of the holograms in the denizen prefabs and welcome
sequences
Removed the flame head in the welcome sequences
Moved the mushroom's house camera bounds down to prevent it from clipping
the interaction menus.
Reduced the intensity of the lanterns for the cow stall and sheep
enclosure.
Fix rain sometimes unloading while in the death portal rain area
SFX - Removed unused audio from Stella and Walrus animations.
Layer sorting fix on Stella's overlay layer for Run_to_Idle animation
frames
Fix bug where zipline pole could disappear when 2 poles were aligned
vertically with a building between them
Fix sheep shear animation not playing properly sometimes (when followed by
a jump or after being fed while facing in the opposite direction)
Fix spirit sometimes teleporting during eat animation
Fixing Astrid's (Lynx) right top roof where it was impossible to build on
v1.02
Features:
- Added localization in French, Italian, German, Spanish, Brazilian
Portuguese, Russian, Simplified Chinese, and Traditional Chinese
Fixes:
- Fixed an issue causing progression of the story lines or player abilities
to rollback to a previous state, breaking the game.
- Fixed an issue where the ship got stuck on a physical barrier on the map.
- Fixed hints being shown multiple times.
- Fixed some texts overlapping in the menus.
- Fixed issue where you couldn't activate the zipline shrine if you had
activated the bounce shrine.
- Repaired saves where Gwen's Obol conversation never played.
- Various fixes to Alice requests and story lines.
- Other minor bug fixes.
v1.01
- Bug fixes
- Improve performance
Enjoy This Fine DUPLEX Release
bmx!