Gratuitous_Space_Battles_2_Update_v1.40-FASDOX
Gratuitous Space Battles 2 (c) Positech Games *Update v1.40*
Date ..........: 2016-04-28 01 x 05.00 :......... Files
Language ......: Multi 6 - :.... Protection
Update [ ] NoCD/NoDVD Crack [ ] Language Selector
DLC [ ] Cheatcodes [ ] Trainer
Unlocker [ ] Keygen [ ] GameGuide
Savegame Editor [ ] Covers [ ] Manual
Other:
Requirements:
- Gratuitous.Space.Battles.2-HI2U
- Gratuitous.Space.Battles.2.Update.v1.27-BAT
- Gratuitous.Space.Battles.2.Update.v1.30-BAT
Changelog:
v1.40
- Bug Fix: Fixed incorrect second and first-stage speeds for the fast cruiser
missile.
- Visual Change: Frigate Missiles now have spline paths and rocket trails.
- Visual Change: Rocket trails now lighter.
- Visual Change: Added beam-convergence effect to the dreadnought fusion
cannon and cruiser radiation beam.
- Visual Change: Tips of beam lasers are now rounded off correctly.
- Visual Change: On max detail, convergence points of converging beam lasers
now create spatial distortion waves.
- Bug fix: Rocket trails z positions fixed.
- Bug fix: Debris Z positions fixed.
- Visual Change: Debris now has shadows on high detail
- Higher quality explosion effects now used for high-performance PCs on high
graphical detail settings.
- Bug Fix: Ships with empty design slots were calculating average armor
(armor resistance) wrong in battles (but not on design screen).
- Bug Fix: Debris from exploding ships expands in a more controlled way now.
- Bug Fix: Debris no longer occasionally flicker, or has wrong color.
- Bug Fix: Better and smoother turret-tracking.
- Bug Fix: Fixed crash bug when comparing the shield penetration of some
weapons.
- Bug Fix: Fighters now correctly return for refueling even if a carrier
module has no repair supplies.
- Bug Fix: Fighters now take into account more than 10 docked ships when
selecting a carrier module.
- Bug Fix: The ! character and % are now usable where they previously were
not :D.
- Bug Fix: Tooltips from challenge list window now no longer leak through
onto challenge details window.
- New feature: Delete All messages button added to online screen.
- Balance Change: Armor stacking penalty reduced by 5% in all cases.
- Balance Change: Cruiser Heavy Shield Strength increased from 200 to 250.
- Balance Change: Cruiser Medium Shield Strength increased from 150 to 200.
- Balance Change: Cruiser Light Shield Strength increased from 50 to 150.
- Balance Change: Cruiser Light Shield Weight reduced from 80 to 70.
- Balance Change: Cruiser Shield Caster Recharge reduced from 6 to 5.
- Balance Change: Frigate Heavy Shield Strength increased from 30 to 65.
- Balance Change: Frigate Medium Shield Strength increased from 70 to 91.
- Balance Change: Frigate Light Shield Strength increased from 50 to 70.
- Balance Change: Frigate Light Shield Recharge increased from 4 to 6.
- Balance Change: Frigate Light Shield Recharge increased from 4 to 6.
- Balance Change: Frigate Plasmatic Shield Cost reduced from 110 to 80.
- Balance Change: Frigate Fast Recharge Shield Power increased from 16 to 22.
v1.39
- Visual Change: Shield impact effects now vastly, vastly better :D.
- Balance Change: The Frigate & Destroyer-based anti-fighter missile module
is now vastly better at hitting fighters.
- Bug Fix: Fighters that have taken only armor damage will now get that
damage repaired succesfully at a carrier before undocking.
- Bug Fix: Fighters returning to carriers will now slow down if their
turning circle means they cannot actually dock with the parent carrier.
- Changed the way missile speed is displayed so now the values are directly
comparable to ship speeds.
- Bug Fix: Game no longer crashes if you somehow design a ship where one
layer spills out over the edges of the design.
- Bug Fix: Fixed text spillover and incorrect scrolling on mods page with
lots of mods installed.
- Bug Fix: Errors (especially on mod screen) with files not being saved/read
back correctly now fixed.
- Balance Change: The Cruiser-based anti-fighter missile module is now
vastly better at hitting fighters.
- Visual Change: New feature (on high detail setting) for shields collapse.
- Visual Change: New visuals for radiation effect.
v1.38
and older... find changes inside the file 'changelist.txt'
Have you ever wanted to be admiral of a huge, sprawling space battle-fleet
of your own design? Ever wanted to design a fleet of battle-cruisers so
powerful they can rip all who oppose them into space-dust? Ever wanted to
build a battleship with purple rotating radars and 64 engines? Well we have
good news for you...
Gratuitous Space Battles is back! and it's approximately 50,000 times more
gratuitous than before. A completely new ground-up rebuilding of the custom
'Gratuitous Engine' gives the game a completely new look, with beam-lasers
10x as 'beamy' as explosions 10x more gratuitous.
You now have complete control over the appearance of your ships, and can
build them from a base hull and a bunch of adjustable visual components so
you have control of both the composition AND the looks of your deadly
starships. GSB2 retains the core gameplay of the original. This is NOT a
standard RTS game, but a management/simulation game about building space
fleets and giving them orders. You aren't the dumb schmuck who actually
flies into battle and gets lazered. Leave that to those patriotic and keen
young dudes from the outer-colonies. Nope, your job is as supreme commander
in chief. Sit back at fleet HQ and watch the fireworks as you reduce the
enemy to space-dust.
Using it's amazingly asynchronous multiplayer online 'challenge' system,
GSB2 lets you put together a whole fleet and upload it, orders, formations
and custom ship designs in one, up to a server where fellow GSB2 players can
download it and pit their own fleets against it in glorious combat.
Features:
- Totally re-coded graphics engine for uber-explodiness
- Every ship in the game is built from a wide range of components that mean
no challenge will have identical looking enemies. Huge scope for ship
design.
- Super-clever lighting system and mega-parallax system makes for a more 3D,
cinematic-looking experience, and more gratuitous effects.
- Built-in multi-monitor support. Runs fine (and looks lovely) at 5120 res
and beyond.
- New classes of ship, introducing the Dreadnought, the destroyer and the
gunship...
- Carrier modules now bring fighters into battle, and refuel them mid-
battle. Knock out a carrier to upset those pesky fighter pilots.
- Steam achievements & trading cards at last!
- Formations now survive individual members being lost.
- New support beams allow ships to act as tugs, or mobile target-boost
assistance vessels.
- Support for new weapons combinations such as radioactive plasma torpedoes.
- Built in 30 FPS mode for smooth video-capture for all you lets-play fans.
- unashamedly gratuitous GUI.
URL: http://gratuitousspacebattles2.com/
URL: http://store.steampowered.com/app/344840/
URL: https://www.gog.com/game/gratuitous_space_battles_2
NOTE: This game is English, French, German, Spanish, Dutch and Swedish.
- UnRAR into game directory and overwrite files
- Run 'update.bat' to update game files
- Start the game with 'GSB2.exe'
We bring you games that other groups do not do. We are different, like us
or hate us. You think some games that we release are crap? We do not care
because we think that scene means that every game should be released.
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