t h e c r a c k e r s o f
[rAD!s]
p r e s e n t t h e 3 0 k - c o l l e c t i o n
Worms W.M.D v1.0.0.86 *RETAIL*
Cracked by....: CORE Release-Name..: CR-U4B__.ZIP
Supplied......: CORE Release-Date..: 2016/09/08
Packaged......: Bergelmir Release-Type..: Game
Protection....: None OS............: Windows
Crack/SN......: None Language......: Multilingual
Rating........: [You decide!] Disks.........: 73
DESCRiPTiON
The worms are back in their most destructive game yet. With a
gorgeous, hand-drawn 2D look, brand new weapons, the introduction
of crafting, vehicles and buildings plus the return of some
much-loved classic weapons and gameplay, Worms W.M.D is the best
worms experience ever.
Work your way through 30 campaign levels of increasing difficulty
using the huge arsenal of new and classic weapons at your
disposal. Use new vehicles to cause chaos amongst the enemy ranks
and use buildings to gain the tactical advantage as you try to
dominate the battlefield!
Take on up to five opponents in hilarious all-out tactical worm
warfare with up to eight worms each, either in local or online
multiplayer, including ranked play. Flatten your opponents with
the Concrete Donkey. Turn them into chunks of worm meat with the
Holy Hand Grenade. Rain down hell from above in helicopters or
pound them into oblivion with the tank. With 80 weapons and
utilities at your fingertips, this is Worms at its chaotic best!
* Wonderfully 2D - The best implementation of the Worms formula
yet, now with a brand new worm, and gorgeous digitally-painted
2D artwork.
* Vehicles - Worm warfare gets serious with the introduction of
vehicles for the first time in the series. Dominate the
landscape in warfare-ready tanks, take to the skies to unleash
hell from from above in helicopters and more!
* Buildings - Gain the tactical advantage by keeping your worms'
heads down and hiding out in a building, protecting them from
direct attacks!
* Crafting - No more waiting around while your opponents take
their turns! Grab the crafting crates that drop from the sky
during games to make fiendishly upgraded versions of items such
as the Electric Sheep, the Bazooka Pie and the Holy Mine Grenade
to unleash on your enemies!
* Classic Worms Physics and Gameplay - Our brand new engine
recreates the feel of the fan-favourite entrants in the series;
and sees the reintroduction of the much loved Classic Ninja
Rope.
* New and classic weapons - Over 80 weapons and utilities at
your fingertips, including many returning classics and a slew of
new additions such as the Dodgy Phone Battery, the Unwanted
Present and the OMG strike.
* Mounted Guns - As if 80 weapons and utilities wasn't already
enough! A range of different gun types are placed around the
landscape, allowing your warmongering worms to do even MORE
damage!
* Hilarious single player plus online and local multiplayer
warfare - Worms W.M.D comes locked and loaded with a huge
arsenal of Training Missions, Campaign Missions and Challenges
for the solo player. Train up then head online to create havoc
in multiplayer modes including ranked play, with room for up to
six players with eight worms each on a map!
Languages: DE, EN, ES, FR, IT, PL, PT, RU
iNSTALL/REGiSTER NOTES
Install.
NOTE: Our version, dated 2016/08/26, is newer than ALiAS' release.
NOTE TO THE SCENE:
In times of high bandwidth, we do not want to "cripple" our
releases by ripping stuff and releasing various addons (e.g. gfx,
sfx) later. Addons only make sense if they are real addons from
the software companies.
We do not want to offend any other 0day group doing quality work
with this argumentation, but we think size limits and software
ripping is - in these days - a waste of time, as we all get older
(30+? 40+?) and should not waste time by following rules that are
nearly 15 years old (not talking about the weird 2010-rules that
we also signed). You guys should invest your time in improving
your skills or your kids. Software should be kept in original
state - that means to not rip runtime libraries and other stuff
(graphics, sound) that's needed.
Scene rules (especially size limits) did not grow with the
software being released by companies these days. MU rule should
also be discussed - 14 days, or even 28 days or whatever, is way
too long. We should set it to 7 days or completely remove it.
We want to change 0day rules. Now. So, we hereby invite all active
0day groups to join us for a quick meeting. Most of you guys know
where to find us.
Thanks for choosing
(C)hallenge (O)f (R)everse (E)ngineering!
CORE NEWS AND iNFOS
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"CORE - elite but boring!"
lAYOUt & hEADER bY. [rAD!s]
nfO UPdATED ON [2014/12/06]
(c) C.O.R.E. 2 0 1 6