MtD!
...Most Proudly Presents...
Remote Assault (c) Shrapnel Games
Supplier...........: Slick Willie Release Date........: 2001-08-01
Cracker............: DVN EUROPE Protection..........: CD/RR/Crc/Fakes
# of Disks.........: 6 x 2.88 Game Type...........: Wargame
REQUIREMENTS: PII 233, 32MB RAM, Windows 95/98/ME, DX8a
Game Notes
Remote Assault melds real time game play with realistic wargaming in a
unique and refreshing blend. The features included in the game have
never been offered in one wargaming package.
* All terrain and units rendered in Full 3D. This allows viewing the
battle field from any orientation or direction.
* Full chain of command orders can be issued at the unit, squad or group
command level. Allows you to effectively control a large number of
units.
* Intelligent path finding. Implements A-Star at three different levels
along with linear predictive collision avoidance.
No more unit wandering off or getting stuck.
* Full fog of war with true line of sight. Units can only see what you
would see in the same position and cannot see around trees or over
hills.
* Detailed damage to units. Units can lose theirs sensors, and can have
their movement, armor or weapons damaged.
* Realistic ballistic modeling on artillery and tank shells.
Shell paths affected by air resistance.
* Unit, squad, and group behavior controlled by a number of user settable
variables such as self-preservation, ammo conserve, caution, and
independence. You can individually tweak these levels or choose from
presets such as aggressive or cautious. You can also set up your own
presets.
Installation
1. Unzip and Unace in hd of your choice but keep the PATH SHORT (for some
reason the game doesnt like long path names fe c:\remote or d:\ra
2. Run Setup.exe to unpack the sounds.
3. Run RA.EXE and Play.
Ripped
524MB Copy protection crapfile, nothing else.
General Comments
For those still on vacation, Enjoy.
For those who has returned to work, playing games when You really should
work, Enjoy.
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