- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
Fixed an audio crash when using mono audio devices
Fixed a crash that could happen in certain circumstances on 5.1 audio devices
Fixed a crash in NetPresenceManager
Fixed multiple crashes that could occur during Shader optimization
Fixed a crash in PlacementMeshUpdateJob that occurred on machines with more than 16 cores
Fixed a start-up crash for CPUs that do not support AVX instructions
Audio Improvements
Potential fix for dialogue sounding metallicy and blown out for some users
Performance Improvements
Improved VRAM budgeting which should help prevent VRAM-related instability and improve general performance and reduce micro-stutters
Improved Clouds performance on high and ultra settings
Improved swap-chain buffering to allow for smoother frame-pacing
Graphical Improvements
Fixed clouds looking pixelated in certain windowed resolutions
Added FidelityFX Contrast Adaptive Sharpening functionality to Graphics Settings
#