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- [Visual-Vehicles] Hunter is missing new destruction materials (pettka) - resolved.
- [AI Issues] AI ordered to get in an armoured vehicle do not engage targets. (oukej) - resolved.
- [Inventory] Backpack item state not synced between players (Iceman) - resolved.
- [Campaign Episode 1: Survive] no flippers for swimming to shore (Iceman) - resolved.
- [Game Crash] Game Crash on BootCamp Prolog (Iceman) - resolved.
- [Ingame UI] Compass face is black, rendering bearings unreadable (Iceman) - resolved.
- [Localization] Annoying screen errors "Picture a3\data... not found" on main screen in Field Manual (Russian version) (Iceman) - resolved.
- [Virtual Arsenal] Button Abort haven't text (Moricky) - resolved.
- [Engine] Model errors for Titan Launchers - resolved.
- [AI Issues] AI won't use Rocket Launchers against Trucks / MRAPS / Offroads etc. (Iceman) - resolved.
- [Virtual Arsenal] No attachments available in Virtual Aresnal except for MGs among the rifle category. (Iceman) - resolved.
- [Error Message] Opening the GUI Editor spams the .rpt (Iceman) - resolved.
- [Visual-Environment] Hidden vehicles still show lights (Iceman) - resolved.
- [Zeus - General] Zues CTD (Iceman) - resolved.
- [Campaign Episode 1: Survive] Wet Work: missing survival fatigues/wetsuit (Iceman) - resolved.
- [Tools] AddonBuilder does not copy the built pbo into destination folder (pettka) - resolved.
- [Game Physics] Non-local ragdolls appear at [0,0,0] if their owner is far away from the ragdoll (Iceman) - resolved.
- [Scripting] enableFatigue true resets fatigue (Iceman) - resolved.
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