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New Content:
"Airstrip" - A new multiplayer map, free to all owners of the game, supporting all multiplayer game modes including No Cross.
Bug fixes:
Better error reporting in the launcher to try to diagnose startup issues.
Multiplayer: Fixed desync due to bulletcams in multiplayer (where the target can survive on every machine except the one of the person firing the shot).
Multiplayer: Bulletcams are no longer prevented by nearby dead bodies.
Multiplayer: Fixed an issue where large chunks of the level would be invisible in "Hellfire!" from certain viewing angles/positions.
Multiplayer: Fixed an emerge-from-cover issues in "Ruins"
Co-op: When host changes level while in the briefing screen, client's collectible information updates to match.
Continued changes to ragdolls to reduce interpenetration with environment.
Double-click should now work on server browsing list.
AIs reloading don't get confused by player attempts at melee killing them (in Sniper Elite and Authentic difficulties).
Firing from hip while moving should now orient the character before firing the weapon rather than firing immediately.
Total collectable count now reflects currently installed DLC rather than ignoring DLC or counting DLC that isn't installed.
Czech and Slovak keyboard layouts supported.
Notes:
We've been hard at work trying to finish co-op support for the DLC missions, so co-op in both "Hunt The Grey Wolf" and the new "In Shadows" mission is coming really soon now.
We've also just about nailed the steam cloud issues but a final round of testing's going to be needed.
If you're having issues with launching the game, the changes to the launcher may give you a new error message to help us diagnose the problem, but if that's still not sorted it out we are still trying to provide better diagnosis tools; more news on this very soon.
We're aware that the ribbon images are not showing up in the service record (as far as we're aware it's just a graphical issue and the achievements are being registered correctly).
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