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Tree structures (tree houses) are now destroyed when the tree they’re on is cut down
Improved raft and fixed issues with raft and save/load
Fixed Drying Racks food positioning
Fixed Bench ghost positioning
Fixed bug that caused projectiles to be “paid” twice when thrown
Fixed glass upgrade recipes for most weapons
Fixed Plane Axe’s Cloth on crafting mat (for fire weapon upgrade)
New upgrade recipe Sticky bomb: Bomb Timed + Tree sap
Player run animations added!
Fixed thunder sound being cut off early
Fire enemies will now sometimes attempt to burn down player built structures again
New sound effects added – fixed missing underwater sounds, added splash and fall sounds to player. Added transitions between day/nighttime. New improved tree cut sounds.
Fixed some issues with skylight occlusion option
Improved bloom performance by 2-3x
Fixed bug where item would be unequipped after using inventory, then opening book then hitting escape
Massively reduced amount of memory ghost items take up
New player textures
(multiplayer)Player head added! (this also fixed issues with player head shadows in single player)
New better looking torch cookie
Fixed destroyed wall logs not being pickupable
Fixed feathers being hit away by weapon when killing birds making it hard to collect them
Fixed issue where held weapons would get permanent motion blur on them
Fixed glitchy shadows break up in distance!
Fixed some bugs with using lighter and it vanishes/equipping at wrong times and fixed bug where pressing the ‘O’ Key would attempt to bring up lighter
Fixed fire on effigies not burning birds or player
Enemies no longer sleep outside during the day
You can now destroy enemy built art and effigies!
Fixed camera position on during plane crash so you can no longer see down your own neck
Improved performance of held flare
Tweaked animal density in world
Improved weapon colliders for more accurate hits
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