- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
Patchnotes:
Performance optimizations:
Improved runtime performance / FPS
(Effects may vary depending on the users system components)
New graphics settings which enable users to perform additional performance optimizations:
Controller for the adjustment of the number of AI pedestrians on the sidewalks (This setting doesn't affect the number of passengers)
Controller for the adjustment of the number of AI vehicles on the streets
Option to turn off all decorative objects within the city (such as trash cans, benches, etc.)
Bug fixes:
Indicators and taillights of NPC cars can now also be seen in cockpit and first person view (previously only visible in 3rd person perspective)
Minor clipping errors in and on buses resolved
Speedometer now displays the correct speed
Turn signal levers are now located on the correct side in all buses
New features:
VSync graphics option implemented
Improvements:
AI cars are generally driving a bit faster and braking less abrupt now.
In the bus shop you can now see all the buses included in the game, even those who aren't available yet. Currently still locked buses are grayed out in the shop.
Texture Modding: Imported textures now behave the same as the original ones (e.g. the anisotropic filtering of road textures is now also enabled for modded textures)
Fun mission Bus Race: Timeout increased (15 min.)
#