Y O U A R E N O W A B O U T T O W I T N E S S T H E S T R E N G T H O F S T R E E T K N O W L E D G E ! _,xxil __,,,__ ,,,yiXXXXXXXX,xdXXXXXXXXXk, , XXXXXXXXXXXXXXXXXXXXXXXXXXXk lXxx,_ ,di ^XXXXXXXXXX7^""^3XXXXXXXXXX: :XXXXXl ,dXXXi ^XXXXXX7 lXXXXXXXX7 ,XXXXXl ,dXXXXXX, 'XXXXXl ,XXXXXXX7' ""^^Xl .XXXXXXXXXX. X\7^" ,dXXXXXXXXXXXXXiix,, .dXXXXXXXXXXXX. ""^^4XXXXXXXXXXXXXXXi, XXXXXXXXXX. _,,xxiX lXXXXXXXXXXXXX XXXXXXXXXX. XXXXXXXXi, ,XXXXXXXXXXXXXX lXxx,,,_ XXXXXXXXXX.'XXXXXXXXXkx,,_,,xdXXXXXXXXXXXXXX' ,XXXXXXXl _,,xXXXXXXXXXX,'XXXXXXXXXXXXXXXXXXXXXXXXXXXXX7' ,XXXXXXXX: _,,x: lXXXXXXXXXXXXXXX, '^XXXXXXXXXXXXXXXXXXXXXXXX7' ,XXXXXXXXXl : lXXXXX: lXXXXXXXXXXXXXXXXiy,,XX"XXXXXXXXXXXXXXX7^"_,yXXXXXXXXXXX: lXXXXX, lXXXXXXXXXXXXXXXXXXXXXXXX77777^^^^""""""""""""''''''' | L A C O S A N O S T R A \X/ FPS.First.Person.Shooter.The.Definitive.FPS.Documentary.2023 \X/ /X\ .REPACK.1080p.WEB.H265-13 /X\ \X/ [RELEASE DATE]>> 2023 [RELEASE DATE]>> 2023-12-24 \X/ /X\ [iMDB RATiNG]>> 8,2 [LANGUAGE]>> English /X\ \X/ [RUNTiME]>> ~4h35mins [SUBTiTLES]>> English/Spanish \X/ /X\ [REL SiZE]>> ~15GB / 79Fx200MB [DiRECTOR]>> Craddock/Stratton /X\ \X/ [EXTRAS]>> n/a [EXTRAS]>> None \X/ /X\ [FiLES]>> 13-fps-h265.* [SECTiON]>> 1080p /X\ /X\ [GENRE]>> Documentary / FPS / Gaming /X\ /X\ -----------------------------[VIDEO_iNFO]---------------------------- /X\ /X\ [FRAMERATE]>> 23,976 FPS [SOURCE FORMAT]> WEB/VOD 7628Kbps /X\ \X/ [ASPECT RATiO]>> 1.85:1 [ORiGiNAL]>> 16:9 \X/ /X\ [WiDTH/HEiGHT]>> 1920x1080 [BiTRATE]>> 7628 Kbps /X\ \X/ [CODEC]>> Untouched HEVC/H265 [WRiTER]>> mkvmerge \X/ /X\ -----------------------------[AUDiO_iNFO]---------------------------- /X\ /X\ [CHANNELS]>> 2 [SAMPLE RATE]>> 48 kHz /X\ \X/ [DELAY]>> 0ms [FORMAT]>> AAC LC \X/ \X/ [SOURCE URL]>> https://fpsdoc.com \X/ /X\ [iMDB URL]>> https://www.imdb.com/title/tt28681130 /X\ __/-----> - RELEASE NOTES! \X/ FPS: First Person Shooter - The Definitive FPS Documentary (2023) \X/ \X/ Watch the ultimate celebration of the FPS genre today. \X/ /X\ Join us as we revisit the greatest ever FPS games, guided by the /X\ \X/ developers who created them. \X/ /X\ Available for a limited time only: First Person Shooter is a \X/ four-hour-plus celebration of the FPS genre featuring the legendary /X\ developers and artists behind your favorite games. /X\ Reviewers are calling it "Required viewing for any fans of the genre" \X/ (Shacknews), " /X\ A treasure trove of information" (TheGamer), and \X/ "The ULTIMATE video game documentary... a must-see for all gamers!" /X\ (WASD & Beyond podcast). /X\ Join us on a nostalgic journey through 50 years of FPS history, \X/ from the genre s humble beginnings through to the present day, /X\ exploring the creation, impact, and legacy of a wide range of \X/ genre-defining classics from Wolfenstein 3D, Doom, and GoldenEye, /X\ to Half-Life, Halo, and beyond. /X\ Along the way, you ll hear from John Carmack and John Romero sharing \X/ stories from id Software s early days, Cliff Bleszinski on Unreal /X\ and Unreal Tournament, Warren Spector on System Shock and \X/ Deus Ex, Marcus Lehto and Joseph Staten on Halo, and many more, /X\ each weighing in not only on their own projects, but also on other \X/ games that inspired them. /X\ Synopsis & Cast \X/ Beginning in the 1970s, First Person Shooter takes you back to the /X\ earliest days of the genre, when a group of high-school students \X/ went from building simple 3D mazes to creating the first vital /X\ building blocks of the genre - including rudimentary online \X/ deathmatch and spectator modes - in the game that became known as /X\ Maze War. /X\ From there, we go on a game-by-game journey through the genre, \X/ reintroducing you to the beloved classics you grew up playing and /X\ highlighting the lesser-known pioneering titles you may have never \X/ heard of before. \X/ Here are a few of our favorite parts: \X/ BFG: Big F***ing Games /X\ All four id Software founders, John Carmack, John Romero, Tom Hall, \X/ and Adrian Carmack share stories about the early days of the /X\ company, taking a deep dive into the making of classics such as \X/ Wolfenstein 3D, Doom, and Quake. \X/ They are joined by fellow id Software alumni, including /X\ Sandy Petersen and American McGee, as well as publisher Apogee \X/ Software s founder Scott Miller and others, who each add their own /X\ insights. /X\ Don t miss: /X\ John Romero shares the exciting moment when Doom's level design and \X/ aesthetic crystallized in a way that guaranteed it would become an /X\ evolutionary leap beyond Wolfenstein 3D. /X\ John Carmack speaks candidly about the challenge Quake's true-3D \X/ engine posed for him, going into detail on the obstacles he faced /X\ bringing it to life, and how this impacted the team. /X\ License to Kill \X/ Karl Hilton and Brett Jones reminisce about making the hit /X\ GoldenEye on N64, discussing level design, the extensive use of \X/ motion capture, and, of course, the split-screen multiplayer - /X\ which was completely unplanned. /X\ Don t miss: /X\ Hilton and Jones discuss how Nintendo cautioned studios against \X/ making first-person shooters for the Nintendo 64, claiming the /X\ hardware wouldn't be up to the task - and the design hacks the \X/ Rare team used to prove them wrong. \X/ The team s reaction to Shigero Miyamoto s feedback to make the /X\ game nicer - including the suggestion to have the player shake \X/ hands with enemies in the hospital at the end of the game! \X/ I Need a Weapon /X\ Halo co-creator Marcus Lehto, writer and cinematic director \X/ Joseph Staten, and designer Jaime Griesemer are joined by /X\ Father of the Xbox Seamus Blackley and former Microsoft Game \X/ Studios VP Ed Fries as they discuss the creation of the original /X\ Xbox and the enduring legacy of its most important game. /X\ Don t miss: /X\ Seamus Blackley shares how he thought he was going to be fired \X/ from the Xbox project after Bill Gates initial reaction to their /X\ plans, and his amazement at the support Bill went on to give the \X/ project. /X\ Halo designer Jaime Griesemer remembers the email from Bungie \X/ co-founder Jason Jones claiming the firepower of Halo's pistol /X\ in multiplayer had been increased by approximately 25%, only to \X/ discover it was much (much, much) more powerful, as anyone who's /X\ been sniped from all the way across Blood Gulch can attest! /X\ ...And Much Much More \X/ At more than four hours long, First Person Shooter hits harder /X\ than a Brute Chieftain's gravity hammer on Halo 2's Legendary \X/ difficulty, featuring 45+ experts who each add their own stories /X\ and insights. Check out the Full Cast tab to see them all \X/ (scroll down if you re on mobile). \X/ Our format lets you view the movie on your terms: binge the /X\ four-and-a-half-hour runtime in one go, or dip in and out using \X/ chapter breaks that let you get right to the stories you're /X\ looking forward to the most. /X\ Don t miss: /X\ Quake III designer Tim Willits and Unreal Tournament designer \X/ Cliff Bleszinski go head-to-head on their respective arena /X\ shooters /X\ Warren Spector discusses the importance of immersion, \X/ storytelling, and emergent gameplay in System Shock and Deus Ex. \X/ Early Mac FPS games get their due credit as creator David Alan /X\ Smith discusses Colony and Bungie members Joseph Staten and \X/ Marcus Lehto recall Marathon and its influence on Halo. \X/ Greg Thompson and Dave Lebling, two of the co-authors of /X\ Maze War, share their stories about creating the industry's \X/ true first FPS decades before Hovertank, Catacomb 3-D, and /X\ Wolfenstein 3D. \X/ The irrepressible Jon St. John shares his stories from his time /X\ voicing Duke Nukem. /X\ As we relive these iconic gaming moments through the stories of \X/ their creators, you will learn about: \X/ How the industry transitioned from Doom clones to arena shooters /X\ to military shooters and back again, culminating in a return to \X/ 90s-style games such as Dusk, Ion Fury, and Prodeus. /X\ The evolution of gameplay design and mechanics, including \X/ innovations such as free aiming, regenerating health, /X\ interactive cutscenes, dual-wielding, and more. \X/ How groundbreaking technological milestones - such as online /X\ multiplayer deathmatch and the rise of FPS on consoles - drove \X/ huge advances in design and graphics. \X/ The incredible worldbuilding and level design that led to the /X\ creation of immersive worlds from dystopian cyberpunk cities to \X/ alien planets. /X\ The huge contribution of modding and total conversions to the \X/ genre, from Aliens TC to Team Fortress and Counter-Strike, as /X\ well as the modding tools that made these and other creations \X/ possible. /X\ How LAN parties grew from college dorms and internet cafes to \X/ the earliest days of QuakeCon, laying the foundations for the /X\ growing eSports scene. /X\ First Person Shooter was made possible through the support of \X/ thousands of FPS fans, as well as the developers, designers and /X\ industry experts who shared their stories and insights with us. /X\ Now you can join them with this final opportunity to purchase your \X/ limited edition collector s edition and get your name in the /X\ credits. Opportunity ends August 1st! /X\ CREATORVC is an independent producer of long-form factual \X/ entertainment. Our work includes In Search of the Last /X\ Action Heroes, the In Search of Darkness trilogy, In Search \X/ of Tomorrow and the upcoming Aliens Expanded and In Search of /X\ Darkness: 1990-1994. /X\ Download the digital-only version of the documentary to watch \X/ \X/ in your home. \X/ Bundle Includes: \X/ FPSDoc (Digital) /X\ /X\ Official Soundtrack (Digital) by New Retro Wave \X/ \X/ Booklet (Digital) /X\ /X\ 3 Desktop Backgrounds (Digital) \X/ /X\ Thanks to the old Amiga legends. For Nostalgy, not for status! /X\ /X\ REPACK Notes: /X\ /X\ REPACK of the following release: /X\ \X/ FPS.-.First.Person.Shooter.The.Definitive.FPS.Documentary.2023.1080p. \X/ /X\ WEB.H264-13 /X\ /X\ 1) Unfortunately not correctly tagged as H265/HEVC Codec on source. /X\ \X/ - This has been corrected now! \X/ /X\ 2) External Extras have been removed/skipped - Your loss ;) /X\ \X/ 3) Punctuation in title has been removed, however the rules only \X/ /X\ mention consecutive punctuation with example "---" and "..." /X\ \X/ We have done various releases using ".-." in titles, but fine! \X/ /X\ Here you have it without the usage of such punctuation. /X\ \X/ Peace be with you. \X/ /X\ 4) Transcoding as a WEBRip.x264 will be done aswell so you will have /X\ \X/ two versions of this release, since 1080p.H265 is not widely used. \X/ /X\ It appears to us that both versions would be welcome, however the /X\ \X/ WEBRip will be tagged as iNTERNAL. Source only offers HEVC/H265 :) \X/ /X\ Enjoy another fine release from the - 13 - family '23 - /X\ /__/-----> - GROUP NEWS! /X\ 13 is here to bring you the best of skate/surf/snow/cycling and other /X\ \X/ quality releases. We are always looking for quality members. We pride \X/ /X\ ourselves as the best of the best and are dedicated to moving the /X\ \X/ scene a long for the next generation! If this sounds like you and you \X/ /X\ can help Supply (Buy/Store Pickup/Etc), Infrastructure(*nix shells, /X\ \X/ secure sites, etc) on fast secure networks, Engineer (Rip,Crack,Hack \X/ /X\ Draw,Paint,Design,Program) or have some other wonderful skill we did /X\ \X/ not think of, contact us right away! \X/ \X/ Often 13 releases very small run / independent movies. We want to be \X/ /X\ clear that we do NOT condone the distribution or profiting from these /X\ \X/ releases. We always attempt to provide a URL where you can purchase \X/ /X\ these releases. If it is sold out, contact them and donate toward the /X\ \X/ film. They rely on our love of these subjects to take them a step \X/ /X\ further. Do not be cheap! Buy this release!! /X\ /X\ Another 13 release! Thank you to all of you who support our team. /X\ \X/ We will keep trying to find you the underground shit in 2023! \X/ \X/ Interested to join our family? Get in touch at your nearest 13 spot. \X/ \X/ Enjoy another nice pre from the underground. Can't stop, won't stop. \X/ /X\ -13 /X\ _\__---> BiGUP! TO FRiENDS NEW & OLD ! /X\ diViNE sTYLERs! - AEROHOLiCS - DiAMOND - SNOW - BAD KARMA - SNK /X\ \X/ GREiD - FTD - DEF - FNT - CORE - DCS - RAZOR 1911 - DIMENSION \X/ /X\ KILLERS - XSTREEM - TWS - C4F - SCARED - OBiTS - FONT - REGRET /X\ \X/ AVS - LOL - 2HD - DVT - kE - REPLiCA - BLOW - COCAiN - GHOULS - FKK \X/ /X\ TRSi - LiGHTFORCE - VENOM - HYMN - CENTROPY - BiPOLAR - MANiC /X\ mK^dS! WE ARE ALL FAMiLY, ASHES TO ASHES, DUST TO DUST - 2016 <--> 2023
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A documentary about first-person shooter video games. weiter...
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