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7.12
The Talos Principle - Update 250610
Build 250610 for The Talos Principle is released.
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Here are the changes:
New features:
- Added native 64-bit support for Windows.
- Added support for Direct3D11.1 API. This should help improve stability on OSes/drivers which support it.
Bug fixes:
- Improved Czech localization.
- Added back missing decals for an Easter egg on Roman World 6.
- Fixed rendering issues that could occur in some cases when using instancing on Direct3D 9.
- Fixed rare artifacts with bloom effect that could occur on Direct3D 9.
- Fixed a rare crash that could occur if using the editor or playing the game in windowed mode and resizing the window.
11.11
Build 249740/249913 for The Talos Principle is released.
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Here are the changes:
New features:
- Added support for the Steam Controller.
10.11
Build 248828 for The Talos Principle is released.
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Here are the changes:
Bug fixes:
- Fixed a crash when enumerating joysticks via DirectInput (for legacy devices) that could occur when plugging out a device while the game is running.
5.11
Build 248139 for The Talos Principle is released.
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Here are the changes:
New features:
- Added Czech localization (text-only, no voiceovers).
- Added Croatian voiceovers.
Bug fixes:
- Numerous small improvements in various localizations.
** Road To Gehenna **
New features:
- Added Italian and Polish voiceovers for Road To Gehenna DLC.
6.10
The Talos Principle - Update 246379
Build 246379 for The Talos Principle is released.
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Here are the changes:
New features:
- Added support for additional (non-XInput) controllers.
- Added water splash sounds.
Bug fixes:
- Fixed elevator exploits on final Tower puzzle.
- Fixed a crash when removing an item from a mine during timerecorder playback.
- Fixed a rare crash when snapping items in a fan stream.
- Fixed an issue with mouse polling and sensitivity calculation. Mouse input should now be smoother and unaffected by Fast Forward feature.
- Fixed a problem where QR message painting would not work when using a gamepad.
- Fixed an issue where changing the preferred view mode via hotkey (default: H) during gameplay would not be saved nor indicated in Game Options menu.
- Fixed an issue where connector beams would appear distorted when viewed over a water surface.
- Fixed an issue where webcams would be activated when starting the game.
- Fixed an issue causing the "Lefty V" controller layout to be invalid.
- Lens flares should now be visible on torches again.
- Fixed several occurances of visible z-fighting.
- Several minor visual touch-ups and geometry fixes across all levels.
** Road To Gehenna **
New features:
- Italian and Polish localizations are now available for Road To Gehenna DLC.
Bug fixes:
- Fixed problems caused by freeing the admin before freeing anyone else.
- Fixed problem with Admin not being liberated after restoring the backup that was made when solving the Admin door arranger. Now Admin will be marked as liberated if the arranger is solved.
- Fixed several exploits.
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