- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
Dragons Dogma Dark Arisen Update 1 changelog:
---------------------------------------------
Patch #1 Release Notes
Added 1366x768 resolution support
Game should no longer have intermittent controller device detection issues when multiple devices are plugged in. This should address some of the stutter and input issues reported by users including spell/charge attacks not releasing, character ceasing to run etc.
Lantern binding issue - When full lantern becomes half-full, it will still be bound to the hotkey. (previously "half full" and "empty" were treated as separate inventory items)
Cursed King's Belt - equipping this item on a male character will no longer crash the game
Adjusted audio levels – addressed the ‘audio too low’ issue some users encountered
VSync set to OFF by default
DirectInput controller adjustments:
Deadzone for each pad is now stored and configurable via config.ini
DualShock 4 on PC will now have the same deadzone sensitivity as on PS4
Other DirectInput gamepads will also have a much tighter deadzone as well (the same accuracy/sensitivity as on X360 gamepad)
Game logo in Photo Mode – removed artifact on the right edge of the logo watermark.
Refresh rate settings – the game will now properly detect the refresh rate set in config.ini
Key bindings – mapped “0” as the 'center camera' button.
End game credits crashing the game for some users – while this issue could not be reproduced, some changes have been made which should help reduce or eliminate the issue.
Note: the team is still looking into the 5.1/7.1 audio popping/crackling issue that some users have reported. Please stay tuned for a future update.
#