- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
Layout:
- new commander pictures by Peter Lebek
- improved winter campaign textures and vegetation
- replaced campaign division sprites
Fixed bugs:
- improved campaign game stability regarding crashes due to VRAM usage
- regimental commander now can use his rally orders
- removed floor of zero victory points, can now go negative
- fixed disappearing GUI or crashes after besieging divisions had to retreat due
to low moral
- corrected church elevations in battles
- fixed never ending repairs
Others:
- enemy armies are now surrendering if they are beaten and no home provinces are
left
Update to Version 1.097
- presenting new unit animation and better 3D Models
https://youtu.be/jjMGdZaeIR0
Game enhancements:
- now multiple menus of battle GUI can stay opened
- animation of regimental casualties and replacements
- implemented intelligent memory sprite quality: in battles with a lot of
different unit types the memory utilization is reduced by loading less smooth
unit sprites to prevent too high memory utilization and crashes
- implemented intelligent pathfinding in battles to increase waypoint searches
(now balancing depending on the pc speed)
Fixed bugs:
- fixed crash exiting from battles by clicking retreat button
- solved scenarios ending one month too early
- fixed not passable bridges in battles
- fixed traders and supply trains stuck in campaign map near rivers
Layout:
- improved house and church models on battlefields
- improved unit sprite quality in battles
- improved 3d artillery models
Others:
- smoothed sprite positions when regiment turns
#