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patchnotes.txt
-Timer is fixed (again) and now it properly displays hours instead of hundreds of minutes - easier to read
-Score above 100k will now properly fit into it's designed area
-AZERTY keyboards now also support full rebinding - which means that you can use the rebinding system to make 1,2,3,4,5 work without the need to switch to QWERTY layout
-Resetting the keybinds to their defaults now works properly
-The turret now rotates (Q/E) at a proper speed regardless of your framerate (previously it rotated slower on lower FPS making it harder)
-Cars no longer slow down with lower framerates - this issue made the game much easier for lower FPS scenarios
-Added Y-Axis invert and Mouse Sensitivity options in the Controls Menu
-Added Toggle Zoom option in the Gameplay Menu
-Added cyan crosshair color
-Leaderboards are now visible through steam
-Alt-Tabbing the game now properly enables the pause menu
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