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Patch 1.2 Release Notes - Releasing April 26th, 2016
Bug Fixes
- Fixed issues for players connecting to lobbies
- Fixed an issue with camera occasionally getting stuck in orbit mode.
- Fixed some issues with Unit Veterancy not applying correctly on some units
- Fixed issues in Firebase Kriil Map relating to line-of-fire blockage not behaving as expected
Changes
- Enabled fullscreen exclusive (Only works when using DX9. To Activate on DX11 hardware, add the following launch option "-force-d3d9" )
- Added 4 new maps
- Added support for Khaaneph Fleet DLC
- Added Achievements for Khaaneph/Soban
F2 to select ground combat units no longer selects baserunners
Balance Changes
Artifact
- First spawn increased from 120 to 135
- Spawns after initial increased from 240 to 255
GAALSIEN
Gaalsien Missile Barrage
- Damage reduced from 700 to 600
- AoE type changed from no fall off to linear fall off
- AoE size increased from 120 to 200
Bomber
- HP reduced from 1550 to 1250
Assault Ship changes
- 1400 HP
- Damage reduced from 25 to 24
- Cooldown increased from 0.5 to 0.6
- Regen reduced from 30 per sec to 20 per sec
- Assault Ship Armor Upgrades and Railgun Armor Upgrades:
level 1 - 15 seconds - 200 CUs 100 RUs - +3 armor
level 2 - 20 seconds - 200 CUs 200 RUs - +2 armor +100 hp
level 3 - 30 seconds - 250 CUs 300 RUs - +1 armor +200 hp
Sandskimmer Armor Upgrades:
level 1 - 15 seconds - 200 CUs 75 RUs - +2 armor
level 2 - 20 seconds - 200 CUs 150 RUs - +2 armor
Siege Cruiser, and Honor Guard Cruiser fleet cost increased from 5 to 6
COALITION
Support Cruiser AA
- Reload time increased from 3 to 4 seconds
- AoE reduced from 80 to 40
AA turret
- HP increased from 600 to 1100
- AAV Armor Upgrades and Railgun Armor Upgrades:
level 1 - 15 seconds - 250 CUs 100 RUs - +3 armor
level 2 - 20 seconds - 250 CUs 200 RUs - +2 armor +100 hp
level 3 - 30 seconds - 300 CUs 300 RUs - +1 armor +200 hp
Escort Armor Upgrades:
level 1 - 15 seconds - 200 CUs 75 RUs - +2 armor
level 2 - 20 seconds - 200 CUs 150 RUs - +2 armor
Assault Cruiser, Artillery Cruiser, and Battlecruiser fleet cost increased from 5 to 6
Soban Balance Changes
Microwave Emitter
- Missile speed reduced to be on par with Coalition cruise missile speed
- Reduced the initial damage from 600 to 200
Armed Logistics Module
- Railguns will now miss most of the time when engaging the Armed Logistics Module
- Health increased from 800 to 1100
- Damage increased from 30 to 40
- AoE size increased from 0 to 100
- Stun duration increased from 0.4 to 1 second
Baserunner ECM
- Railguns will now miss most of the time when engaging the Baserunner ECM
- Distance to deploy ECM increased from 900 to 1100
- Slows enemies by 10 percent
Railgun
- Damage increased from 160 to 165
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