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- Fixed Slaveworks
- Fixed exploit with using unit's spell cost instead of lord's
- Fixed issue with Silent Sentinels / Flaming Guardians creating more units than they should
- Added toolips for units in army info panel
- Added right click to close surveyor
- Added double click on spell entry in spellbook to cast/research
- You can now change item's name when crafting
- Added tooltip to "BUY" button in queue in cities panel
- Changing city's name now starts with current city's name instead of empty text
- Added max population for cities panel
- Added detailed tooltips for city income
- Spellcraft is now shown as "remaining/max"
- Added message when current titan is already recruited in Altar of Titans panel
- Fixed issues with locked scroll on diplomacy panel and cities panel
- Fixed rare load issue with Howling Mine
- Tweaked "EOT" and "HUD" on options panel to be more descriptive
- Added "this unit can't found cities" tooltip for units without "found cities" ability
- Fixed issues with helmet slot
- Fixed issues with black terrain on older GPUs
- Added notifications when AI ended treaties with you
- Fixed tooltip delay
- Spell "Winds of Terror" is now applied individually for each unit instead of being a global effect
- Added: right click on unit during combat to open unit panel
- Expanded city plaques are on by default
- Added tooltips to all options
- Added windowed/fullscreen toggle
- Corrections to heroes: melee heroes cannot use ranged weapons any longer
- Tweaked mountains on earth arena
- Tweaked fire plane terrain blending
- Faster turn processing
For the future we are planing to make the roads much better visible on hills and mountains and to implement tooltips for world feayures.
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