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The Summer Steam sale is up and running for a week already and we have got a new hotfix for you.
Thanks for taking your time and sending us your save games with descriptions what is wrong. We really appreciate your help.
Here is the full changelog for latest fix called 1.3.0d:
- Fixed issues when sometimes turn counter wouldn't appear on 'build siphon' button + fixed unnecessary zeros on unavailable actions
- Fixed mana display and ranged magical damage display for heroes on forge panel
- Tweaked hero icons of forge panel
- Fixed issue changing all name labels of preset's spell circles into destruction after closing preset spells window
- Disabled purification/corruption/road construction for features with undefeated guardian + added more tooltips for those abilities
- Fixed tooltips for active events in cities
- Added rounding to city income tooltips
- It's no longer possible to demolish a building that is a prerequisite to other already constructed buildings
- Additional tooltips for embark/disembark
- Fixed issue when sometimes Mineral Discovery would not spawn anything anywhere
- Added tooltips for equipment slots on forge panel
- Fixed unrest rounding on cities list
- Fixed crash that sometimes occured when autoresolving combat during AI turn
- Fixed crash that sometimes occured after clicking 'autoresolve' during combat multiple times
- Fixed wrong notifications for siphons
- Fixed very rare AI crash
- First legal city/army/unit will now be automatically selected when casting on world map
- Tweaked red frames on illegal units and armies for casting panel
- Added double click for cities/armies units for casting panel
- Reassigning workers in cities will now immediately refresh construct/hire tabs
- Achievements fix
- Fixed missing restoration progress icons for flags when restoring Ancient/Volcanic Ruin
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