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Balances and Tweaks
- Vehicles will now randomly spawn in (5% chance) during Ranked matches instead of at the beginning of the match
- Slightly lowered health of the helicopter (-5 Health)
- Sound of the worm plop increased
- Secondary weapon fuses can now be altered
- The camera will now follow the Sentry Gun Lite when it’s thrown
- Any items under water during sudden death will no longer be visible
- User Generated Content can now be refreshed with a controller
- Girder can now be rotated by holding down a binded key
- Warning beep will now be heard when timer gets too low during Teleport In
- Name and health bars will no longer appear during retreat on rope
- Blow Torch will now destroy barrels when burnt from the top
- Jetpack now has unlimited retreat fuel after placing a girder
- Tweak made to the crafting ingredients for Sheep (-1 Tears of a Worm)
- Tweak made to the crafting ingredients for Jetpack (+1 Banana Bomb Seeds)
- Tweak made to the crafting ingredients for the Mega Buster (+1 Tears of a Worm)
- Tweak made to the crafting ingredients for the Airstrike (+2 Boggy’s Special Sauce)
- Tweaks made to the Cluster Bomb and crafted variants (+2 Boggy's Special Sauce)
Fixes
- Improvements to performance
- Fixed graphical corruption in imported landscapes
- Game stays at the correct resolution after minimising and maximising the game on Linux
- Fixed the issue where the input occurs on the game window when it doesn’t have focus
- Fixed an issue where the camera moved whilst crafting during an opponent’s turn
- Fixed an issue where the camera would look at the location of already exploded barrels
- Fixed an issue with the orientation of worm when blasted from vehicle
- Fixed an issue whereby the turn wasn’t handing over if surrendering worms took damage
Fix to allow the Parachute to be selected using F keys whilst on Ninja Rope
Fixed the delay when cancelling replays and position of the camera when returning to gameplay
Fixed a bug which prevented players from using utilities in the final second of their turn
Fixed a bug where a particle would be seen during a replay following a crate explosion
Fixed a bug where controllers were detected following a disconnect
Fixed a bug where stats weren’t always updated correctly following a draw
Fixed a bug which was sometimes preventing a game from being found if a host lost their connection
Fixed a bug which was preventing issues on the UI in the editor after publishing
Fixed a bug which prevented some animations from being triggered correctly
Made improvements to the camera so it will correctly show damages to worms
Made improvements to the post process effects on weapons
Players will no longer search indefinitely after failing to join a previous lobby
Made a tweak to the Parachute whilst on the Ninja Rope
Tweaked the size of the collision on the vehicles
Team health bars will now be visible during the hotseat timers
Improved the matchmaking experience for when multiple players are searching at similar times
Prevented multiple dialog boxes from appearing following a disconnection
Players will no longer get multiple dialogs after editing a team
Theme names will now be correctly displayed when creating a new lobby after hosting previous match
Community tab will now display a breadcrumb trail whenever new information is posted…..stay tuned folks!
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