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The new patch is leaving the gates of beta and will be available to everyone. We didn't release it last week, as we initially intended, because we came across a few bugs which we wanted to fix before moving the build into the default branch.
If you missed the change log from the last beta, you can find it here:
http://steamcommunity.com/gid/103582791435765549/announcements/detail/586981663616990640
Some other fixes
- some other changes:
- PPSh - now use 7.62 ammo instead of 9mm
- loot system has changed a bit
- drops of ammo in large quantity (300+ bullets)
- enemies have higher chance to drop loot
- the cellar door in one of the locations had a chance to spawn without an exit point
Thank you,
Devs
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