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• Oculus Rift VR support:
○ VR playable on Oculus Rift. Support for Oculus Remote and wide range of gamepads.
Two movement modes available: Blink (teleport), and Free. Allows for seated and standing play.
• nVidia Ansel and HDR Support:
○ Also being added is NVIDIA HDR support and NVIDIA Ansel, which allows players to capture
stunning 3D 360 panoramic screenshots in super resolution, customizable with post-process filters
and shareable with friends. Details on how to view the screenshots can be found on the NVIDIA GeForce blog.
• Razer Chroma support:
We are excited to announce that we have added support for Chroma-enabled products made by Razer into Obduction.
If you own a Chroma-enabled mouse, mousepad, keyboard, or headset, you will notice that Obduction now lights up
those peripherals according to events in the game. We have added the following Chroma effects to Obduction (minor spoilers ahead):
○Idling cyan + black breathing effect when in main menu
○ Breathing effect between two prominent colors in the current world
○ Linking effect between worlds (keyboard only)
○ Picture-taking flash effect
(If you have chroma-enabled peripherals and want to turn them off, open the GameUserSettings.ini file
and change the value of bIsKeyboardLightingEnabled to "false" and restart the game. Options for this in-game
will be coming in a future update.)
ART
• Millions of fixes and improvements to loading zones. This should help improve loading hitches in all areas.
• Fixes for license plates at different graphics settings/resolutions
• Marker signs should now be much easier to read at lower resolutions
• Eric knocked over a gravestone. That's bad luck Eric.
• Fix for the grills on the seed machine only being clickable on the top handle portion instead of the whole grill.
• Lots of little improvements and optimizations to art in Hunrath
• Improvements and optimizations to art in Kaptar
• Improvements and optimizations to fog and smoke effects on low quality settings
• fixes to video playback in Maray
• Fixes for some doors closing at the wrong time under some conditions in Maray
• Many fixes for various control panels
UI
• Fix for Back Button functionality in the menu not working.
• Better support for gamepad in photo viewer
• Fix for language changes not saving correctly under certain conditions
• Fix for "Load" text not fitting in the text area on the load screen for multiple languages.
• Increased scale of the surrounding box to allow for longer words to be shown.
• Fix for Delete and Copy dialogs not being localized correctly in Save Game Menu
• Misc fixes for localization issues
• Can now traverse through photo albums with keys.
• A dialog box pops up notifying the user when they are attempting to copy a game but already have 10 save games.
Technical things
• More nodes, node fixes, etc
• Auto Detect graphics on Startup.
• Fix for ViewDistanceQuality settings.
• Fixes for issues with entering and exiting the mine cart in both free roam and point-n-click
• Gamepad input adjustments
Audio
• Adjusted volume levels on some levers and doors in Hunrath
Update 2:
Global
• Fix for game icon not appearing in windows task bar in some conditions
• Fix for unsupported OS languages causing failed loading and empty menus
• Fixed some missing Backer Rewards messages
• Photos now have a slideshow option
• Photos previously taken should sort correctly
• Photos will now appear for users with foreign or special characters in their Windows user account name
• Backer reward items popup is now disabled by default in-game. This can still be enabled through the options menu
• Updates to node navigation
• Fixes for minecart getting stuck in rocks under some conditions
• Fixes for misalignment in The Gauntlet
• Fix for Kaptar generator pistons losing correct state when loading
• Fix for player falling out of world on new game and load game in some cases
• Removed stacking of movement input. Sorry speed runners.
• Improvements to video memory usage
• Many updates to nodes in all worlds for point and click mode
• Updates for game pad controls
• Fixes for some dialogue playing back in incorrect areas
• Fix for an odd crash when loading
• Fixes for minecart persistence if lowered but not driven
• Raised blood pressure level of producer character "Ryan"
• CW's workshop door is no longer able to be closed after opening
• Removed debug commands bound to 'R' and 'Num9' keys
Localization
• Proper translation of 'Credits' across all languages
• Updated backer rewards popup under some languages
• Various settings UI language changes
• Various updates to all available languages
Art
• Lighting improvements across all worlds
• Tweaked imager parts
• Updates to Hunrath swing bridge
• Various large and small updates to art around Hunrath
• Various small collision fixes in Hunrath
• Optimization of art for the large Hunrath sphere
• Small art tweaks around Maray
• Collision and art fixes to some spheres in Kaptar
• Performance fixes for the Arai Hive
• Updates to shadows in generator room
• Updates to ending special effects
• Collision fixes in Maray
• Added a guide for the bleeder operation
• Updates to credits scene
• Fixes to books showing black bars at low resolutions
• Fix for falling off cliff near swing bridge in Kaptar
• Improvements for control panels in Maray
Sound
• Tweaks to sound in Maray
• Fixes for bird sounds in Maray
Update 1:
Global
• Fix for stuck loading screens with unsupported languages!
Game will now properly default to English when local OS language does not have a localization file available
• Fix for resolution scale slider
• Adjustment to gamma setting slider (Work in progress)
• Small fix for the Credits
• Tweaks for new game menu
• Fixes for screenshots during loading
Art
• Many small art tweaks around all of Hunrath
Nodes
• Many fixes to nodes in Hunrath
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