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Update #5
17th November 2016
This time we dont have a long changelog. However we reworked the code to improve stability and did a system library update.
Because of this its very important that we receive your feedback if anything is different than before - also the mod tools.
As of 1st December this update is now in the default branch again, we added:
- Fixed bug, where "Hardcore Player" achievement could unlock during multiplayer game without meeting the criteria.
- Fixed bug, where "Double Standard" achievement couldn't be unlocked.
- Items can be pickup directly by clicking them when the old mechanics is used ("Toggle item pickup option" turned off).
Hotifx:
Item pickup mechanics fixed
6th December Hotfix:
- Stability improvements
- Fixed caravan window when using 1024x768 resolution
Update #4 (1.32) Random Number Generator Fix, Editor Fix, Better cheat protection, Gameplay Item Tweaks
Community Announcements - MegalomaniacNG
Update #4
19th October 2016
GENERAL
- Fixed random number generator bug that caused duplicate item drops.
- Fixed bug where mod databases were not loaded in the Editor
+ Better cheat protection for multiplayer games
+ Ensnare nets now have a 0.5m radius, increasing with level
+ Pierce Resistance on Core Dweller now increases by 1 per level
- Fixed Study Prey effects on enemy traps
- Lowered threat generation on Liche King by 5%
- Tweaked Nymph combat AI
+ Act 4 bosses now also have chances to ignore pets
- Aktaios' mirage images now have proper resistances
- Adjusted (melee) retaliation damage on Typhon's thorns
- Fixed some monster and boss spells being cast without mana
- Reduced Djinn Blood Sister spawns
- Fixed experience rewarded for Snuuk (Neanderthal Hero)
- Slightly increased Wildfire damage on Sandqueen Masika
- Increased damage of Eurynomoi by 10%
- Fixed resistances on certain Gilded Warlocks
+ Added a few more unique proxies with extra treasure to certain caves
- Curbed excessive values on some remaining test items
- Affixes that give +2 to a mastery's skills are now green
- Updated art on obscured Knossos Labyrinth map
- Fixed text tag on "of the Mammoth" suffix
- Minor text tweaks
UNIQUE ITEM CHANGES:
- Eternal Ward of Tartarus set now also grants Bleeding and Vitality resistances, values reduced to 15/30/45%
- The Harbinger set now also grants Bleeding and Vitality resistances, values reduced to 15/23%
- Armament of Poseidon set now also grants Bleeding and Vitality resistances at max level, values reduced to 30%
- Imperial Raiment set now also grants Bleeding and Vitality resistances at max level, values reduced to 30%
- Raiment of Carnus set now also grants Bleeding and Vitality resistances at max level, values reduced to 40%
- Huo Qubing's Relics set now grants Vitality Resistance instead of more Cold Resistance
- Warden's Charge set now grants Bleeding Resistance instead of more Poison Resistance
- Shadow Guard set now grants Vitality Resistance along with Life Leech Resistance, but no more extra Health
- Nemean Lion Hide set now gives 50% Pierce and 50% Bleeding resistance at max level
- Bone Armor set now grants 30% Vitality Resistance instead of Spell Energy Absroption at max level
- The Sphinx set now gives Bleeding Resistance instead of Pierce Resistance
- Crystalline Greaves: Increased Lightning Resistance to 33%
- Charon's Funeral Wrappings: Elemental Resistance -10%, added 40% Vitality Resistance
- Demonskin Walkers: Replaced 30% Fire Resistance with 30% Bleeding Resistance
- Leggings of the Defiled: Life Leech Resistance -30%, added 30% Vitality Resistance
- Night-Terror Wraps: -20% Lightning Resistance, added 30% Vitality Resistance
- Coronal of the Abyss: Elemental Resistance -5%, Vitality Resistance +20%
- Crest of Hypnos: Elemental/Poison/Pierce Resistances -20%, added 100% Vitality Resistance
- Helm of Darkness: Now grants Vitality Resistance instead of Pierce Resistance
- Kael's Visage: Now grants 50% Vitality Resistance instead of 40% Pierce Resistance
- Blackguard: Now grants 25% Vitality Resistance instead of 21% Pierce Resistance
- Cestus: Pierce Resistance -30%, added 40% Vitality Resistance
- Glykon Acolyte's Robe: Pierce Resistance -40%, added 40% Vitality Resistance
- Soulshield Chiton: Now grants 22% Vitality Resistance instead of 42 Defensive Ability
- Mantle of Sa'jun: Reduced resistances from 45% to 40%, added 40% Vitality Resistance
- Occultist's Raiment: Now grants 35% Bleeding and Vitality Resistances instead of 42% Pierce
- Penumbra Plate: Now grants 60% Vitality Resistance instead of 52% Cold Resistance
- Somatophylakes Plate: Now also grants Bleeding and Vitality resistances, values reduced to 18%
- Tunic of the Magi: Elemental/Poison/Pierce Resistances -10%, added 40% Vitality Resistance
- Gauntlets of the Necrolord: Resistances -20%, added 60% Vitality Resistance
- Heartsong Armlets: Added 50% Vitality Resistance
- Shield of Anguish: Now grants 30% Vitality Resistance instead of 20% Pierce Resistance
- Premonition: Elemental Resistance -7%, added 25% Vitality Resistance
- Anexartitos: Replaced Poison Resistance with Vitality Resistance
- Hades' Aspis: Replaced 45% Cold Resistance with 50% Vitality Resistance
- Deathweaver's Chitin (Arachnos): Retaliation chance increased to 50%
- Witch Doctor's Vestment (Anouran): Replaced half of the Pierce Resistance with Vitality Resistance
- Palioxis (Machae): Replaced half of the Pierce Resistance with Bleeding Resistance
- Overseer's Crest (Reptilian): Earth Enchantment boost now scales with difficulty level
- The Rat's Track (Ratman): Trail Blazing boost now scales with difficulty level
- Vagabond's Shirt (Ratman): Increased Movement Speed bonus on Epic and Legendary to 15% and 20%
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