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VERSION 1.3 PATCH NOTES
Balancing
Needs
+ Reduced the multiplier applied to sprinting so that players can now sprint for longer periods.
+ Changed need interactions to give the same satisfy per second across all interactions.
+ Needs will now start between 0 and 20 percent when given a new identity.
+ Needs will now be displayed on the HUD when they hit 25% down from 50%.
Weapons
+ All melee weapons now do 40 damage.
Bug Fixes
Scoring System
+ Fixed players occasionally losing all money when respawning.
Options
+ Fixed mouse sensitivity being reset to default after player character changes sex.
Bots
+ Fixed bot camera positioning not being front-and-centre.
Atalanta
+ Fixed inaccessible container in Atalanta security office having an interaction present.
Rubicon
+ Fixed issue where player was not teleported to correct position when healed by the nurse.
Credits
+ Fixed staff members missing from the Credits scene.
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