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Fixes:
Gameplay:
Changed default speeds for crouch and prone to be slower (use “run” keybind to move faster)
Crouching now correctly affects Animal AI
Balanced difficulty settings for photo missions
Balanced equipment prices in the in-game store
Fixed missions so they can be completed with the .270 Warden rifle
Fixed issue with “Big Coyote Tour” mission
Improved interactions of Points of Interest and Hunting Structures
Fixed distance requirement in Sommers mission “The Fox and the Scope” to 200 meters
Improved Sommer #2
Specified the region where to find the coyote in Vualez “The Werecoyote”
User Interface:
Improved feedback for noise in HUD
Various fixes for overflows, cutoffs and unlocalized strings
Fixed storage freezing when used
Harvest screen lists hit starting with 1 now
Player placed waypoints can now be seen from any distance
Fix for empty Mission Log when switching reserves
Audio:
Added female breathing and damage sounds for player character
Added sound for Headlamp when turning it on / off
Improvement of UI Mix
Improvement of Music Mix
Improvement of Bear mix
Added Jump sounds for main character
Changed rabbits/squirrel navigation sounds
Improve animal vegetation passthrough sounds
Miscellaneous:
Removed spawn point outside of reserve
Various fixes for floating props in the world
Fixed issue with proning and looking through the terrain
In Progress
Nearing completion, to be released soon:
Adding Exit to Main Menu
Crashfix when starting the game
Performance improvements after having scanned multiple clues
Fix for disappearing animal clues
We are aware of the repeating reward notification about the “.243 Polymer-tip bullet” and we will fix it in the next update. Please note that you unlock this ammunition with a rifle score of 50 (or higher).
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