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Added double slip switches
Added track speed layer
Added street traffic layer
Added zoom-to-cursor option
Added names for persons
Added vehicle cargo weight simulation (applies in new games only)
Added Italian, Portuguese and Ukrainian translations
Added map seed text to savegame and console
Added camera recording tool (debug mode only)
Added debug mode switch to settings menu
Added menu option for hardware cursor
Added base config setting to earn achievements with mods enabled
Added speedLimit parameter for lane lists (modding)
Added terminal connectivity test to verify constructions (modding)
Added "catenaryPoleDistance" setting to track type config (modding)
Added "getGameDifficulty" to scripting interface (modding)
Added logos for all vehicles (content)
Added level of detail models for all vehicles (content)
Improved savegame loading time
Improved RAM consumption
Improved general performance
Improved line window (stop list, load mode, vehicles and replacement tab)
Improved vehicle window (send to depots and sell, details tab, replace now)
Improved line manager (icons, tooltips)
Improved line assign pop up (new line button on top, show visible lines only)
Improved traffic simulation (player road vehicles have more priority)
Improved person/vehicle interaction
Improved music volume (lower volume possible)
Improved camera panning (perspective panning)
Improved translations (some text was not translated)
Improved aircraft movement (smaller turn radius etc.)
Improved aircraft approach/landing and air traffic control
Improved balancing in some missions
Improved cargo sorting for data tables
Improved map generation when "makeInitialStreets" is false
Improved GUI scrolling: handle arrow keys, page up/down, home/end
Improved Lua error handling
Improved stability on Mac computers
Fixed train brake bug
Fixed late game mid-month lags
Fixed train driving through other train after automatic vehicle replacement
Fixed production behavior of industries with multiple output products
Fixed street upgrade crash (occurred with some mods with through-streets)
Fixed achievements not earned after mission complete
Fixed delay when vehicle 100% loaded
Fixed multi-cargo load/unload delay bug
Fixed language error aircrafts to aircraft
Fixed age not reset on vehicle clone
Fixed credits button not clickable bug
Fixed station table sort/filter by cargo
Fixed streets blocking industries in map generation
Fixed wrong resolution bug on Mac computers
Fixed Steam overlay on Mac computers
Fixed Ctrl-Tab on Mac computers
Fixed Alt-Enter on Mac computers
Fixed platform orientation of modern rail station (content)
Fixed rail stone bridge gaps between pillars and railing (content)
Fixed modern bus/tram station catenary and lanes (content)
Fixed lowest level of detail model of characters (content)
Fixed vehicle models details of ge_p42_dc, br_e94 and Nohab (content)
Fixed train car door sounds (content)
Build 12238 (December 21, Mac only)
Fixed a crash which occurred randomly
Build 12232 (December 20, Windows, Linux)
Improved rendering performance
Improved simulation performance
Improved performance while building
Improved stability on Mac computers
Improved terrain tool
Improved performance of vehicle/station/line etc. tables
Improved Steam Workshop support (link mods to workshop page)
Improved Steam Workshop support (unsubscribe from advanced game settings)
Improved vehicle window (show if refittable)
Improved GUI window positioning
Improved vehicle LODs
Improved main connections (removed industry main connections)
Improved save game GUI (progress bar)
Improved bus/tram behavior in big towns
Improved mouse cursor (fluent system mouse cursor)
Improved ship motion (fewer slowdowns)
Improved cargo simulation (reduced negative effects of overloaded stations)
Improved cargo simulation (ship more items in certain cases)
Improved Chinese translations
Fixed wooden bridge bulldozing
Fixed ships not finding path to depot, or not going to closest depot
Fixed automatic vehicle replacement (unload cargo first)
Fixed line manager "visible only" for air/water lines
Fixed crash when building tracks
Fixed crash when initializing game with experimental map size
Fixed mod vehicles not showing up in USA scenario
Fixed main connection warnings showing up even if disabled in base config
Fixed a bug which caused towns to grow too fast (applies to new games only)
Fixed harbor placement when snapping to street
Fixed ships (removed crude/oil/fuel from non-tankers)
Fixed various building LODs
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