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NEW BUILD
The new build (r2135_v1.11) has the following changes, which completes the addition of new set dressing content to the levels:
NEW FEATURES
CAMERA: Added settings.ini value for the camera distance so that it is maintained between loads.
CONTENT: Bull's Pen - added some more windmills, props and some critters to fill out the level.
CONTENT: Updated staghorn texture
CONTENT: Added additional props to Rex Marks The Spot
CONTENT: Beyond the Black Stump - added additional props and set dressing items to fill out the level, for if props are set to "high".
CONTENT: Snow Worries - added additional props and set dressing items to fill out the level, for if props are set to "high".
CONTENT: Fluffy's Fjord - added additional props and set dressing items to fill out the level, for if props are set to "high".
CONTENT: Cass' Pass - added additional props and set dressing items to fill out the level, for if props are set to "high".
CONTENT: Cass' Crest - added additional props and set dressing items to fill out the level, for if props are set to "high".
BUG FIXES
CAMERA: Changed the scaling of the 3rd person camera speed GUI slider, so that the default speed is a little slower than it used to be, and the min/max speeds you can set it to are a little slower. Made it feel a bit more like the TY2 camera from these changes.
GRAPHICS: TY1 - fix for "undefined" material name on a collision subobject (which is only on one prop in the game that we use - snowgum_02) and set it to wood like snowgum_01 - so the collision subobject isn't drawn when the model is instanced.
GRAPHICS: Stopped the wake from drawing in shadows and reflections.
GRAPHICS: Fix for the invulnerability particles to not have square edges due to edge pixels not being 100% alpha.
GRAPHICS: Fix for flickering shadows on some AMD video cards.
GRAPHICS: Fix for graphics popping on/off in the water shader
MISC: Fix for crash for unavailable language, depending on system language setting
MISC: Memory leak fixes
CAMERA: Fixes to camera lockon in Fluffy's Fjord
OPALS: Potential fix for opals that receive bad spawn locations (like that one in Lyre, Lyre)
GRAPHICS: Fix for some popping of particles due to issues with alpha
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