- xREL ist eine reine Informations-Seite.
- Es gibt hier keine Downloads, Links zu Downloads, Torrents, Magnet-Links, NZB-Dateien oder ähnliches.
- Wir bieten nur Informationen über die Existenz eines Releases, seine Größe sowie die beiliegende NFO-Datei an. Wir unterstützen Benutzer in keiner Form dabei, dieser Releases habhaft zu werden.
- Sämtliche Verweise auf Angebote zu illegalen Kopien sind auch in Kommentaren sowie in unserem Forum verboten, was von unserem engagierten Moderatoren-Team ständig überprüft wird.
- Bei weiteren Fragen kann man uns per E-Mail an xrel *at* xrel *punkt* to kontaktieren.
Hast du das verstanden? Ja! | Nein!
- xREL is solely an informational web site.
- There are absolutely NO downloads of copyright-protected works, hyperlinks to downloads, torrent files, magnet links, nzb files or similar content on any part of this web site.
- What we offer is information about the existence of a release, its size, and the corresponding NFO file. We do NOT help or encourage users to download or otherwise obtain any of the listed releases.
- Links to pages containing illicit copies of copyrighted works are strictly prohibited in user-generated content as well. This is constantly being monitored and enforced by our committed team of moderators.
- For any further questions, please do not hesitate to contact us by sending an e-mail to xrel *at* xrel *dot* to.
Is that clear? Yes! | No!
Added 18 new illustrated events.
Added 3 new player banners.
Added 63 colored variants of most common helmets for more customization options.
Added more options to customize campaign difficulty by introducing separate settings for 'Economic Difficulty', 'Combat Difficulty' and 'Starting Funds'. See tooltips for more information.
Added optional 'Reset Equipment After Battle' setting to automatically place equipment back into the inventory slot it was in before battle, if possible.
Added additional ambient sounds for settlements.
Changed combat log to show more detailed information, including hit chances, dice rolls for enemies and damage to shields.
Changed 'Bags & Belts' perk to also remove the fatigue penalty for carrying items in any bag slot.
Changed fatigue cost of ‘Indomitable’ perk active skill to 20, down from 25.
Changed various minor things to improve game balance and pacing.
Fixed 'Lone Wolf' perk effect sometimes not updating correctly after movement.
Fixed potentially wrong healing time displayed in medical supplies tooltip.
Fixed specific ambitions not being recorded as fulfilled when engaging two enemy parties in quick succession.
Fixed issue with 'Armed Courier' contract during an active late game crisis.
Fixed two potential issues with the 'Siege Fortification' contract.
Fixed issue when retreating at a specific point during the 'Free Greenskin Prisoners' contract.
Fixed game potentially hanging when loading an ambush with a large number of opponents.
Fixed auto-loot sometimes granting loot to the player even if not having won the battle.
Fixed cultist conversion events also changing daily wages.
Fixed situations at settlements sometimes not being resolved correctly.
Fixed tavern rumors about famed helmets incorrectly referring to them as weapons.
Fixed various minor issues.
#